Modules

From The Perfect Tower II
Jump to navigation Jump to search

borderless Modules function as interchangeable upgrades to your tower. You cannot make a perfect tower without these.

You can upgrade modules temporarily with experience or gems, or go to the workshop to permanently upgrade your modules and switch them out.

It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. (7.7e+1976)


Types of Modules

There are various kinds of modules to find.

Active vs Passive

Modules will be either active or passive.

Active

Active modules require manual activation.

Some need to be aimed, while others activate immediately on use.

Passive

Passive modules can be improvements to the core stats of your tower.

They can also activate automatically upon meeting their conditions.

Offensive, Defensive, Utility & Ultimate

A module is either offensive, defensive, utility, or ultimate.

Offensive

Offensive increase the damage of your tower in some way.

This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.

Offensive modules list

Active

Desperado

FireStorm

LifeLeech

Lightning

Redirect

Super Multishot

Dark Sacrifice

Shockwave

Violent Seeds

Neutral Focus

Fire Focus

Water Focus

Earth Focus

Air Focus

Nature Focus

Light Focus

Darkness Focus

Electricity Focus

Universal Focus

Passive

Basic Attack

Universal Attack

Attack Speed

Critical Strike

Neutral Boost

Fire Boost

Fire Attack

Fire Crit

Fire Burst

Fire Taste

Water Boost

Water Attack

Water Crit

Water Burst

Water Taste

Earth Boost

Earth Attack

Earth Crit

Earth Burst

Earth Taste

Air Boost

Air Attack

Air Crit

Air Burst

Air Taste

Nature Boost

Nature Attack

Nature Crit

Nature Burst

Nature Taste

Light Boost

Light Attack

Light Crit

Light Burst

Light Taste

Darkness Boost

Darkness Attack

Darkness Crit

Darkness Burst

Darkness Taste

Electricity Boost

Electricity Attack

Electricity Crit

Electricity Burst

Electricity Taste

Universal Boost

Infinity Attack

Infinity Crit

Infinity Burst

Bash

Lifesteal

Multishot

Basic Bouncing

Phoenix Bounce

Incineration

Unholy Missile

Impetus

Splash

Burning Attack

Fire Breath

Planned Strike

Ice Breath

Combustion

Sparks

Execution

Nature's Touch

Ice Shards

Air Slice

Frost Splash

Soul Harvesting

Relay

Solar Strike

Divine Blessing

RapidFire

Advanced Splash

Death Wish

Storm Synergy

Gaia Synergy

Sun Synergy

Void Synergy

Universal Infinity

Infinity Splash

Infinity Splash

Infinity Impetus

Quantum Speed

Shatter

Fire Impetus

Fire Splash

Fire Subsistence

Water Impetus

Water Splash

Water Subsistence

Earth Impetus

Earth Splash

Earth Subsistence

Air Impetus

Air Splash

Air Subsistence'

Nature Impetus

Nature Splash

Nature Subsistence

Light Impetus

Light Splash

Light Subsistence

Darkness Impetus

Darkness Splash

Darknes Subsistence

Electricity Impetus

Electricity Splash

Electricity Subsistence


Defensive

Defensive modules improve your tower's ability to survive attacks.

They can be improvements to health/health regeneration, or damage reduction, etc.

Defensive modules list

Active

Stone Foundation

Basic Regeneration

Basic Shield

Fire Block

Fire Resistance

Fire Shell

Fire Armor

Water Block

Water Resistence

Water Shell

Water Armor

Earth Block

Earth Resistance

Earth Shell

Earth Armor

Air Block

Air Resistance

Air Shell

Air Armor

Nature Block

Nature Resistance

Nature Shell

Nature Armor

Light Block

Light Resistance

Light Shell

Light Armor

Darkness Block

Darkness Resistance

Darkness Shell

Darkness Armor

Electricity Block

Electricity Resistance

Electricity Shell

Electricity Armor

Granite Foundation

Elemental Resistance

Adaptive Regeneration

Shield Recharger

Shield Amplifier

Reflect

Frost Aura

Shield of Frost

Shield of Darkness

Shield of Fire

Shield of Air

Shield of Nature

Unholy Aura

Dryness Aura

Daigoparry

Bulletproof

Boss Shield

Stab Prevention

HeartStopper Aura

Death Aura

Fiery Aura

Simple Evasion

Defiance

Overcharge

Shelter

Transformator

Gravel

Metal Plating

Strike Back

Steel Foundation

Forest Gift

Diamond Foundation

Magma Foundation

Advanced Shield

Quantum Defense

Power Conversion

Phasing

Quantum Fading

Infinity Reflect

Fire Barrier

Fire Protection

Water Barrier

Water Protection

Earth Barrier

Earth Protection

Air Barrier

Air Protection

Nature Barrier

Nature Protection

Light Barrier

Light Protection

Darkness Barrier

Darkness Protection

Electricity Barrier

Electricity Protection

Fire Exchange

Water Exchange

Earth Exchange

Air Exchange

Nature Exchange

Electricity Exchange

Light Exchange

Darkness Exchange

Neutral Exchange

Universal Exchange


Utility

Utility modules do not directly improve offense or defense, but instead have other effects.

They can do things like supply energy for skills, or generate resources for example.

Utility modules list

Active

Recharge

Passive

Energy

Energy Regeneration

Wave Resources

Offensive Pack

Defensive Pack

Transmute'

Pressurize

Condense

Xp Bonus

Energy Recycling

Moon Energy

Sun Energy


Ultimate

Ultimate modules provide special bonuses.

Ultimate modules list

Active

Super Tower

Super Tower 2

Super Tower 3

Snap of Destiny

Passive

Focused Multishot

Division Shield

Neutral Amplifier

Bulwark

Growth

Unfolding

Photosynthesis

Stoneskin

Universal Shield

Conductor

Lucky Shot

Serious Missile

Gravitational Impact

Infinity Range

Eternal Wall

Dice of Fate


Upgrading Modules

Modules can be upgraded in the main game with experience or gems, or permanently upgraded inside the workshop.

Upgrading modules will increase their effects or their chance to activate.

Tiers

You can unlock additional tiers of modules by prestiging inside the headquarters.

Increasing the tier of a module will reset it's level to 0, but will raise it's max level by 100.

Percentage based modules usually cap at tier 5, additive modules are usually infinite.



Hidden modules

Module How to get it? What do it do?
Daigoparry Do the konami code in the arcade menu Parry the next 15 hit that would kill you, 1.99s cooldown at maxed tier V

Trivia

1) There is "nature's touch" but there isn't any other element (ex : Flame's touch)