The Neutral experiment is one of 12 experiments in the laboratory, available when the laboratory is first built.
The goal of the neutral experiment is to expand a sphere.
Upgrades increases how fast the sphere grows. Each tier of upgrades costs more, but also expands the sphere faster. When you buy enough of a single tier, the base rate of that tier will also increase.
Expanding converts current growth into maximum growth, which resets the sphere back to size 0.
|Essencer||0.1/s||1 * |
|Combiner||0.5/s||10 * |
|Dragger||1.5/s||50 * |
|Forcer||4/s||150 * |
|Purer||10/s||500 * |
|Condenser||50/s||2000 * |
triangle(lvl) = lvl*(lvl+1)/2 + 1.
As you buy more upgrades in a tier, the base rate of that tier starts getting multiplied based on how many upgrades you've bought. This makes it better to focus on a single tier, rather than spreading your upgrades among all the tiers. The multipliers follow a simple pattern, until it switches at high amounts:
Prestige resets all generators and your maximum orbs to the square root of your current maximum orbs (capped at 10) and you have to choose between 2 bonuses.
- Production x2 - generators will produce orbs twice as much
- +5% max. Level (multiplicative) - increases the maximum levels by 5% of the previous maximum amount
Prestige becomes available when all upgrades are maxed at their highest levels. The base highest level for each upgrade is 10000 * (7 - tier). E.g. the initial maximum for Essencer, the tier 1 upgrade, would be 60000.
Because of the exponential nature of the bonus rate increase, the +5% max level quickly starts giving more than 2x production, and this just gets more pronounced the more you keep taking it.
|10000*2.06lvl||+(lvl+1)% Neutral damage|
|15000*4.25lvl||+(lvl+1)% Neutral resistance|