Difference between revisions of "Experiment: Neutral"

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==Mechanic==
 
==Mechanic==
Upgrades increases how fast the sphere grows.
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Upgrades increases how fast the sphere grows. Each tier of upgrades costs more, but also expands the sphere faster. When you buy enough of a single tier, the base rate of that tier will <i>also</i> increase.
  
 
Expanding converts current growth into maximum growth, which resets the sphere back to size 0.
 
Expanding converts current growth into maximum growth, which resets the sphere back to size 0.
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 +
{| class="wikitable"
 +
! Upgrade !! Base rate !! Cost
 +
|-
 +
| Essencer || 0.1/s || 1 * <code>triangle(lvl)</code>
 +
|-
 +
| Combiner || 0.5/s || 10 * <code>triangle(lvl)</code>
 +
|-
 +
| Dragger || 1.5/s || 50 * <code>triangle(lvl)</code>
 +
|-
 +
| Forcer || 4/s || 150 * <code>triangle(lvl)</code>
 +
|-
 +
| Purer || 10/s || 500 * <code>triangle(lvl)</code>
 +
|-
 +
| Condenser || 50/s || 2000 * <code>triangle(lvl)</code>
 +
|}
 +
 +
where <code>triangle(lvl) = lvl*(lvl+1)/2 + 1</code>
  
 
===Prestige===
 
===Prestige===

Revision as of 03:30, 3 June 2021

The Neutral Experiment
Experiment Neutral icon.png

The Neutral experiment is one of 12 experiments in the laboratory, available when the laboratory is first built.

The goal of the neutral experiment is to expand a sphere.

Mechanic

Upgrades increases how fast the sphere grows. Each tier of upgrades costs more, but also expands the sphere faster. When you buy enough of a single tier, the base rate of that tier will also increase.

Expanding converts current growth into maximum growth, which resets the sphere back to size 0.

Upgrade Base rate Cost
Essencer 0.1/s 1 * triangle(lvl)
Combiner 0.5/s 10 * triangle(lvl)
Dragger 1.5/s 50 * triangle(lvl)
Forcer 4/s 150 * triangle(lvl)
Purer 10/s 500 * triangle(lvl)
Condenser 50/s 2000 * triangle(lvl)

where triangle(lvl) = lvl*(lvl+1)/2 + 1

Prestige

Prestige resets all generators and your maximum orbs to the square root of your current maximum orbs (capped at 10) and you have to choose between 2 bonuses.

  • Production x2 - generators will produce orbs twice as much
  • +10 max. Level (multiplicative) - increases the maximum generator by 10% of previous maximum amount

Rewards

Sphere size Reward
500 Defensive Simple Evasion
2500 Offensive Lifesteal
10000 Offensive Impetus
20000 Defensive Reflect
125000 Defensive Defiance
6.5M Offensive Critical Strike
Varies +% Neutral damage
Varies +% Neutral resistance