Difference between revisions of "Experiment: Air"
		
		
		
		
		
		
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m (add unlock info)  | 
				m (Updated module icons to use Template:Module.)  | 
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! 202,650 Pa  | ! 202,650 Pa  | ||
| − | |   | + | | {{Module|Offensive|size=30px}} Air Taste  | 
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! 1.01M Pa  | ! 1.01M Pa  | ||
| − | |   | + | | {{Module|Defensive|size=30px}} Shield of Air  | 
|-  | |-  | ||
! 5.07M Pa  | ! 5.07M Pa  | ||
| − | |   | + | | {{Module|Offensive|size=30px}} Air Slice  | 
|-  | |-  | ||
! Varies  | ! Varies  | ||
Latest revision as of 20:59, 23 August 2023
The Air experiment is one of 12 experiments in the laboratory, available at laboratory tier 4.
The goal of the Air Experiment is to build up pressure inside a chamber.
Mechanic
Compressors take in oxygen and force it into the chamber. You can buy multiple compressors. The upgrades for compressors are:
- Capacity: How much oxygen a compressor can hold.
 - Power: How fast the compressor pushes oxygen into the tank, aka how quickly the compressor bar goes from 100% to 0%
 - Recharge: How fast the compressor fills up with oxygen, as in how fast the compressor bar goes from 0% to 100%
 
Hulls increase oxygen retention rate, reducing the pressure loss rate.
Prestige
Prestige resets all the compressors and hulls, you have to choose between 2 bonuses:
- +20% Compression Effect: Increases the compression effect
 - +10% Hull Effectiveness: increases how strong the hull is.
 
All bonuses are multiplicative.
Rewards
| Pressure | Reward | 
|---|---|
| 202,650 Pa | |
| 1.01M Pa | |
| 5.07M Pa | |
| Varies | +% Air damage | 
| Varies | +% Air resistance |