Difference between revisions of "Progression Guides"
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− | ===Specializations (Military Perks: Floor 2)=== | + | ===<u>Specializations (Military Perks: Floor 2)</u>=== |
Main Article: [[Specializations]] • <small>Authored by: [[Special:Contributions/Arvingoperfect|ArvingoPro]], Curated by: [[User:Cratorrex.rx|cratorrex.rx]]</small> | Main Article: [[Specializations]] • <small>Authored by: [[Special:Contributions/Arvingoperfect|ArvingoPro]], Curated by: [[User:Cratorrex.rx|cratorrex.rx]]</small> | ||
Revision as of 17:38, 3 September 2021
Here is a collection of community curated guides for players for the purpose to help them in progressing in the game.
If we miss out anything in the guide, feel free to create a Topic over on the Discussion page of the respective guide
This page and all sub-pages within are currently under construction. Information presented may be incomplete. (subject to change) If you want to help out in this community project, feel free to join the Discord Server and consult us in #wiki-talk!
Contents
Early Game
For players who have just started playing. The game may seem complex at first, but the game can be broken into several chunks each with their own unique goal.
For new players
Main Article: Military Tier 0-1 • Authored by: ArvingoPro
Welcome to The Perfect Tower II! The first two tiers, MT0 and MT1 are just here to get you familiar to the main game loop. It may seem hard at first but don't worry.
Military Tier 1 (Military Perks)
Main Article: Military Tier 0-1
Military Tier 2-3 (Exotic Upgrades)
Main Article: mt2-3
Here we are, MT2 and MT3. You should have unlocked the last two Buildings: Shipyard and Statue of Cubos upon reaching MT2.
Military Tier 4-5 (Automation and Specializations)
Main Article: mt4-5
This guide is for players who have just unlocked the Facility AI (MT4) and are looking into automating progress.
Specializations (Military Perks: Floor 2)
Main Article: Specializations • Authored by: ArvingoPro, Curated by: cratorrex.rx
Upon reaching MT4, you get the chance to choose the first of three specializations. Specializations unlock the Second Floor of the associated Building. (Each specialization works offline and during runs)
Each specialization has its own perks, and you eventually get to unlock all three of them.
You get the opportunity to choose a second and third specialization at MT8 and MT12 respectively.
Factory: Crafter & Fabricator (Idle Path)
With the Factory Specialization, you unlock two machines (and a tree farm) that help create materials efficiently!
The Crafter scans materials for it to learn their crafting recipes and mass produce them!
Craft saplings to grow trees in the Tree Farm that make resources rain down above your heads!
Too little space left in your inventory but don't want to waste materials? Taking that you have scanned the items previously, the Fabricator dissolves any unwanted materials to gain mass that can be used to make any other scanned material in bulk!
If you're ready to spend a lot of time in the factory, this path is for you.
Power Plant: Dyson Sphere (Active Path)
With the Power Plant Specialization, you get to harness the sun's energy and make your tower more able to take on those pesky enemies!
Create Drones using resources, launch them and create Dyson Rings around the sun.
Use drones to create Dyson Power to boost various aspects of your tower. If not actively powered, unless locked by a Dyson Ring, these boosts slowly decay.
Boosts include boosted Resource Drops, Module Drops and the long requested x3 speed!
If you have the urge to micromanage all of your adjustments and your drone army at once, this path is for you.
Mine: Asteroid Mining (Mixed Path)
With the Mine Specialization, you aren't bounded to the confines of the Earth anymore as you reach for the stars and mine asteroids in space!
Scan the vast emptiness of space to find asteroid clusters and find out what valuable loot lurks within. You can also opt to do a quick scan but it will not yield any hints.
Set up your Drill to mine these asteroid clusters to gain resources, artifacts, modules, and more!
If you like having a mix between idling and being active, this path is for you.
Mid Game
You should have unlocked all 15 regions at this point, so now the real game begins! Good Luck!
This is the point in the game where endless mode becomes the main focus for progression.
Military Tier 6-7 (Endless Runs)
Main Article: mt6-7
Early Era (Era Primer)
Main Article: mt8-10 • Authored by Eractricity
Mid Era (Evolution)
Main Article: mt8-10 • Authored by Eractricity
Late Game
This point in the game is where the focus starts to shift.
Late Era (to Infinity and beyond)
Main Article: Military Tier 11-13 • Authored by Eractricity
Infinity
Main Article: Military Tier 11-13 • Authored by: Eractricity
Current Endgame
Main Article: Military Tier 14-15 • Authored by Eractricity
Related Pages
Progression
Military Tier • Era • Infinity
Credits
Credits to all the users who have helped in creating guides for each stage of progression and to those that allowed us to reproduce their guides from steam or from the discord server.