Difference between revisions of "Ocean"

From The Perfect Tower II
Jump to navigation Jump to search
(Fill out page)
m (Updated module icons to use Template:Module.)
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[File:Ocean.png|thumb]]
+
{{Infobox region
 +
|image=Ocean.png
 +
|lanes=6
 +
|enemies={{Element|Neutral}} {{Element|Darkness}} {{Element|Nature}} {{Element|Water}} {{Element|Universal}}
 +
|easy=3.87e9
 +
|medium=7.53e9
 +
|hard=5.32e10
 +
|insane=1.21e12
 +
|nightmare=4.29e14
 +
|impossible=2.73e21
 +
}}
 
'''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]].
 
'''Ocean''' is the tenth region in the game, unlocked after completing wave 100 on the [[Beach]].
  
==Enemies==
+
Completing wave 100 in this region unlocks the [[Neutral]] region.
The base enemy structure consists of:
 
* Neutral enemies
 
* Darkness enemies
 
* Nature enemies
 
* Water enemies
 
* Universal enemies
 
  
 
==Environmental Effects==
 
==Environmental Effects==
Line 15: Line 19:
 
==Modules==
 
==Modules==
 
{{See also|Modules}}
 
{{See also|Modules}}
{| class='wikitable sortable'
+
 
 +
{| class="wikitable sortable"
 
!Type!!Name!!Unlock Condition
 
!Type!!Name!!Unlock Condition
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Ice Shards'''||Random 0.5%
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Ice Shards'''||Random 1%
|-
 
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Impetus'''||Random
 
|-
 
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Impetus'''||Random
 
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Fire Impetus'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Water Impetus'''||Random 1%
 +
|-
 +
|<center>{{Module|Offensive|size=30px}}</center>||'''Earth Impetus'''||Random 1%
 +
|-
 +
|<center>{{Module|Offensive|size=30px}}</center>||'''Air Impetus'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Nature Impetus'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Electricity Impetus'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Light Impetus'''||Random 1%
 
|-
 
|-
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Impetus'''||Random
+
|<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Impetus'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Shell'''||Random 1%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Darkness Shell'''||Random 1%
 
|-
 
|-
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Frost Aura'''||Random 0.08%
+
|<center>{{Module|Defensive|size=30px}}</center>||'''Frost Aura'''||Random 0.8%
 
|}
 
|}
  
 
==Town Assets==
 
==Town Assets==
{{Unknown}}
+
The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100:
  
 +
:Rock
 +
:Pillar
 +
:Arch
 +
{{#spoiler:Broken Sword}}
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}
 
[[Category:Regions]]
 
[[Category:Regions]]

Latest revision as of 01:27, 24 August 2023

Ocean
Ocean
Lanes 6
Enemies
Neutral element Darkness element Nature element Water element Universal element
Difficulties
Easy 3.87 B% (3.87e9%)
Medium 7.53 B% (7.53e9%)
Hard 53.2 B% (5.32e10%)
Insane 1.21 T% (1.21e12%)
Nightmare 429 T% (4.29e14%)
Impossible 2.73 Sx% (2.73e21%)

Ocean is the tenth region in the game, unlocked after completing wave 100 on the Beach.

Completing wave 100 in this region unlocks the Neutral region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive Module
Ice Shards Random 1%
Offensive Module
Fire Impetus Random 1%
Offensive Module
Water Impetus Random 1%
Offensive Module
Earth Impetus Random 1%
Offensive Module
Air Impetus Random 1%
Offensive Module
Nature Impetus Random 1%
Offensive Module
Electricity Impetus Random 1%
Offensive Module
Light Impetus Random 1%
Offensive Module
Darkness Impetus Random 1%
Defensive Module
Darkness Shell Random 1%
Defensive Module
Frost Aura Random 0.8%

Town Assets

The following town assets are unlocked after completing wave 100:

Rock
Pillar
Arch