Difference between revisions of "Neutral"

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'''Neutral''' is the eleventh region in the game, unlocked after completing wave 100 on [[Ocean]].
 
'''Neutral''' is the eleventh region in the game, unlocked after completing wave 100 on [[Ocean]].
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Completing wave 100 in this region unlocks the [[Dark Realm]] region.
  
 
==Enemies==
 
==Enemies==

Revision as of 21:40, 2 August 2021

Neutral
Neutral
Lanes 6
Enemies
Neutral element Universal element
Difficulties
Easy 16.8 B% (1.68e10%)
Medium 33.9 B% (3.39e10%)
Hard 266 B% (2.66e11%)
Insane 7.2 T% (7.2e12%)
Nightmare 3.48 Qa% (3.48e15%)
Impossible 50.6 Sx% (5.06e22%)

Neutral is the eleventh region in the game, unlocked after completing wave 100 on Ocean.

Completing wave 100 in this region unlocks the Dark Realm region.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Neutral Boost Random 1%
Offensive
Fire Boost Random 1%
Offensive
Water Boost Random 1%
Offensive
Earth Boost Random 1%
Offensive
Air Boost Random 1%
Offensive
Electricity Boost Random 1%
Offensive
Nature Boost Random 1%
Offensive
Light Boost Random 1%
Offensive
Darkness Boost Random 1%
Offensive
Universal Boost Random 1%
Defensive
Neutral Exchange Random 1%
Defensive
Universal Exchange Random 1%
Defensive
Marble Foundation Random 0.5%

Town Assets

  • Neutral Cube
  • Universal Cube
  • Spinning Neutral Cube