Difference between revisions of "Metallic Ruins"
Jump to navigation
Jump to search
(perfectNavigation added + page created) |
Blueturbo47 (talk | contribs) (Adds Town Assets, no images) |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Infobox region |
− | | | + | |image=Metallic Ruins.png |
− | | | + | |lanes=7 |
− | | | + | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} |
+ | |easy=1.31e8 | ||
+ | |medium=2.39e8 | ||
+ | |hard=1.4e9 | ||
+ | |insane=2.37e10 | ||
+ | |nightmare=5.02e12 | ||
+ | |impossible=1.06e19 | ||
+ | }} | ||
+ | '''Metallic Ruins''' is the eighth region in the game, unlocked after completing wave 100 on [[Jungle]]. | ||
+ | |||
+ | Completing wave 100 in this region unlocks the [[Beach]] region. | ||
+ | |||
+ | ==Environmental Effects== | ||
+ | This area has no environmental effects. | ||
− | + | ==Modules== | |
− | + | {{See also|Modules}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {| class="wikitable sortable" | |
− | + | !Type!!Name!!Unlock Condition | |
− | + | |- | |
− | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Sparks'''||Random 0.12% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Shell'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Shell'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Shell'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Barrier'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Barrier'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Barrier'''||Random 1% | |
− | + | |- | |
− | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Diamond Foundation'''||Random 1% | |
− | | | + | |} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
+ | ==Town Assets== | ||
+ | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | ||
− | }} | + | :Gear |
+ | :Claw | ||
+ | :Smoking Pipe (Has Smoke Particles) | ||
+ | {{PerfectNavigation}} | ||
+ | [[Category:Regions]] |
Revision as of 09:09, 19 September 2021
Metallic Ruins | |
---|---|
Lanes | 7 |
Enemies | |
Difficulties | |
Easy | 131 M% (1.31e8%) |
Medium | 239 M% (2.39e8%) |
Hard | 1.4 B% (1.4e9%) |
Insane | 23.7 B% (2.37e10%) |
Nightmare | 5.02 T% (5.02e12%) |
Impossible | 10.6 Qi% (1.06e19%) |
Metallic Ruins is the eighth region in the game, unlocked after completing wave 100 on Jungle.
Completing wave 100 in this region unlocks the Beach region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Sparks | Random 0.12% | |
Fire Shell | Random 1% | |
Electricity Shell | Random 1% | |
Light Shell | Random 1% | |
Fire Barrier | Random 1% | |
Electricity Barrier | Random 1% | |
Light Barrier | Random 1% | |
Diamond Foundation | Random 1% |
Town Assets
The following town assets are unlocked after completing wave 100:
- Gear
- Claw
- Smoking Pipe (Has Smoke Particles)