Difference between revisions of "Beach"

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m (Added drop chances based on workshop treasure map)
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[[File:Beach.png|thumb]]
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{{Infobox region
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|image=Beach.png
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|lanes=5
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|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}}
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|easy=7.8e8
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|medium=1.46e9
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|hard=9.3e9
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|insane=1.8e11
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|nightmare=4.68e13
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|impossible=1.4e20
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}}
 
The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]].
 
The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]].
  

Revision as of 20:30, 2 August 2021

Beach
Beach
Lanes 5
Enemies
Neutral element Light element Darkness element Nature element Air element Water element Earth element
Difficulties
Easy 780 M% (7.8e8%)
Medium 1.46 B% (1.46e9%)
Hard 9.3 B% (9.3e9%)
Insane 180 B% (1.8e11%)
Nightmare 46.8 T% (4.68e13%)
Impossible 140 Qi% (1.4e20%)

The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Darkness enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Execution Random 1%
Offensive
Rapidfire Random 0.6%
Offensive
Advanced Splash Random 0.14%
Offensive
Super Multishot Random 0.8%
Defensive
Darkness Barrier Random 1%
Defensive
Air Exchange Random 1%
Defensive
Fire Exchange Random 1%
Defensive
Water Exchange Random 1%
Defensive
Earth Exchange Random 1%
Defensive
Nature Exchange Random 1%
Defensive
Electricity Exchange Random 1%
Defensive
Light Exchange Random 1%
Defensive
Darkness Exchange Random 1%
Utility
Sun Energy Random 5%

Town Assets

  • Umbrella
  • Sand Castle
  • Sunbed