Difference between revisions of "Beach"
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| + | [[File:Beach.png|thumb]] | ||
| + | The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | ||
| + | |||
==Enemies== | ==Enemies== | ||
The base enemy structure consists of: | The base enemy structure consists of: | ||
| + | * Neutral enemies | ||
| + | * Light enemies | ||
| + | * Darkness enemies | ||
| + | * Nature enemies | ||
| + | * Air enemies | ||
| + | * Water enemies | ||
| + | * Earth enemies | ||
| + | |||
| + | ==Environmental Effects== | ||
| + | This area has no environmental effects. | ||
| + | |||
| + | ==Modules== | ||
| + | {{See also|Modules}} | ||
| + | {| class='wikitable sortable' | ||
| + | !Type!!Name!!Unlock Condition | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Execution'''||Random 1% | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Rapidfire'''||Random 0.6% | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Advanced Splash'''||Random 0.14% | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Super Multishot'''||Random 0.8% | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||Random 1% | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||Random | ||
| + | |- | ||
| + | |[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||Random | ||
| + | |} | ||
| − | + | ==Town Assets== | |
| − | + | {{Unknown}} | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] | ||
Revision as of 03:37, 24 February 2021
The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Execution | Random 1% | |
| Rapidfire | Random 0.6% | |
| Advanced Splash | Random 0.14% | |
| Super Multishot | Random 0.8% | |
| Darkness Barrier | Random 1% | |
| Air Exchange | Random | |
| Fire Exchange | Random | |
| Water Exchange | Random | |
| Earth Exchange | Random | |
| Nature Exchange | Random | |
| Electricity Exchange | Random | |
| Light Exchange | Random | |
| Darkness Exchange | Random | |
| Sun Energy | Random |
Town Assets
Unknown (edit)