Difference between revisions of "Winter"
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[[File:Winter.png|thumb]] | [[File:Winter.png|thumb]] | ||
− | '''Winter''' is the third region in the game, unlocked after completing wave 100 on [[Desert]]. | + | '''Winter''' is the third region in the game, unlocked after completing wave 100 on [[Desert]]. |
The region consists of 4 lanes that enemies may spawn from. | The region consists of 4 lanes that enemies may spawn from. | ||
Revision as of 11:22, 22 March 2021
Winter is the third region in the game, unlocked after completing wave 100 on Desert. The region consists of 4 lanes that enemies may spawn from.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Water enemies
- Earth enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Basic Shield | Wave Unknown (edit) | |
Darkness Attack | Random 5% | |
Darkness Burst | Random 2% | |
Water Attack | Random 5% | |
Water Burst | Random 2% | |
Splash | Random 1% | |
Bash | Random 0.14% | |
Darkness Resistance | Random 5% | |
Water Resistance | Random 5% | |
Boss shield | Random | |
Moon Energy | Random |
Town Assets
Unknown (edit)