Difference between revisions of "Forest"
		
		
		
		
		
		
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 (Assign Regions category to page)  | 
				 (→Modules:  add modules)  | 
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==Modules==  | ==Modules==  | ||
| − | + | {{See also|Modules}}  | |
| − | =  | + | {| class='wikitable sortable'  | 
| − | + | !Type!!Name!!Unlock Condition  | |
| − | + | |-  | |
| − | + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Basic Bounce'''||Wave 10  | |
| − | + | |-  | |
| − | + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Elemental Resistance'''||Wave 20  | |
| − | + | |-  | |
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Multishot'''||Wave 30  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature's Touch'''||Wave 40  | ||
| + | |-  | ||
| + | |[[File:Utility Module.png|Utility|center|30px]]||'''Wave Resources'''||Wave 50  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Burst'''||Wave 60  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Attack'''||Wave 70  | ||
| + | |-  | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Resistance'''||Wave 100  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Attack'''||Random 5%  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Attack'''||Random 5%  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Burst'''||Random 2%  | ||
| + | |-  | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Burst'''||Random 2%  | ||
| + | |-  | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Resistance'''||Random 5%  | ||
| + | |-  | ||
| + | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Resistance'''||Random 5%  | ||
| + | |}  | ||
== Town Assets ==  | == Town Assets ==  | ||
Revision as of 01:41, 24 February 2021
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
Enemies
The base enemy structure consists of:
- Neutral enemies
 - Fire enemies
 - Nature enemies
 - Earth enemies
 
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
 
| Type | Name | Unlock Condition | 
|---|---|---|
| Basic Bounce | Wave 10 | |
| Elemental Resistance | Wave 20 | |
| Multishot | Wave 30 | |
| Nature's Touch | Wave 40 | |
| Wave Resources | Wave 50 | |
| Nature Burst | Wave 60 | |
| Earth Attack | Wave 70 | |
| Fire Resistance | Wave 100 | |
| Fire Attack | Random 5% | |
| Nature Attack | Random 5% | |
| Fire Burst | Random 2% | |
| Earth Burst | Random 2% | |
| Earth Resistance | Random 5% | |
| Nature Resistance | Random 5% | 
Town Assets
After completing wave 100, you unlock:
- Small tree
 - Small rocks
 - Small shrub
 
Easter Eggs
This section currently has no easter eggs.
- South text