Difference between revisions of "Heaven"
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(they are actually gold not just normal assets) |
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The following [[Town#Town%20Assets|town assets]] are unlocked after completing wave 100: | The following [[Town#Town%20Assets|town assets]] are unlocked after completing wave 100: | ||
− | : Pillar | + | :Gold Pillar |
− | : Gate | + | :Gold Gate |
− | : Fence | + | :Gold Fence |
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 08:23, 19 September 2021
Heaven | |
---|---|
Lanes | 6 |
Enemies | |
Difficulties | |
Easy | 523 B% (5.23e11%) |
Medium | 1.16 T% (1.16e12%) |
Hard | 11.9 T% (1.19e13%) |
Insane | 493 T% (4.93e14%) |
Nightmare | 534 Qa% (5.34e17%) |
Impossible | 66.1 Sp% (6.61e25%) |
Heaven is the thirteenth region in the game, unlocked after completing wave 100 on Dark Realm.
Completing wave 100 in this region unlocks the Universe region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Anti-Light Crit | Random 1% | |
Anti-Nature Crit | Random 1% | |
Anti-Air Crit | Random 1% | |
Anti-Electricity Crit | Random 1% | |
Fire Protection | Random 1% | |
Water Protection | Random 1% | |
Air Protection | Random 1% | |
Earth Protection | Random 1% | |
Nature Protection | Random 1% | |
Electricity Protection | Random 1% | |
Light Protection | Random 1% | |
Darkness Protection | Random 1% |
Town Assets
The following town assets are unlocked after completing wave 100:
- Gold Pillar
- Gold Gate
- Gold Fence