Difference between revisions of "Metallic Ruins"
Jump to navigation
Jump to search
(Fill out page) |
m (Updated module icons to use Template:Module.) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Infobox region | |
+ | |image=Metallic Ruins.png | ||
+ | |lanes=7 | ||
+ | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |easy=1.31e8 | ||
+ | |medium=2.39e8 | ||
+ | |hard=1.4e9 | ||
+ | |insane=2.37e10 | ||
+ | |nightmare=5.02e12 | ||
+ | |impossible=1.06e19 | ||
+ | }} | ||
'''Metallic Ruins''' is the eighth region in the game, unlocked after completing wave 100 on [[Jungle]]. | '''Metallic Ruins''' is the eighth region in the game, unlocked after completing wave 100 on [[Jungle]]. | ||
− | + | Completing wave 100 in this region unlocks the [[Beach]] region. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Environmental Effects== | ==Environmental Effects== | ||
Line 17: | Line 19: | ||
==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Sparks'''||Random 0.12% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Diamond Foundation'''||Random 1% |
|} | |} | ||
==Town Assets== | ==Town Assets== | ||
− | + | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | |
+ | :Gear | ||
+ | :Claw | ||
+ | :Smoking Pipe (Has Smoke Particles) | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Latest revision as of 00:14, 24 August 2023
Metallic Ruins | |
---|---|
Lanes | 7 |
Enemies | |
Difficulties | |
Easy | 131 M% (1.31e8%) |
Medium | 239 M% (2.39e8%) |
Hard | 1.4 B% (1.4e9%) |
Insane | 23.7 B% (2.37e10%) |
Nightmare | 5.02 T% (5.02e12%) |
Impossible | 10.6 Qi% (1.06e19%) |
Metallic Ruins is the eighth region in the game, unlocked after completing wave 100 on Jungle.
Completing wave 100 in this region unlocks the Beach region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
The following town assets are unlocked after completing wave 100:
- Gear
- Claw
- Smoking Pipe (Has Smoke Particles)