Difference between revisions of "Metallic Ruins"
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Blueturbo47 (talk | contribs) (Adds Town Assets, no images) |
m (Updated module icons to use Template:Module.) |
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!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
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− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Sparks'''||Random 0.12% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Fire Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Electricity Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Light Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Diamond Foundation'''||Random 1% |
|} | |} | ||
Latest revision as of 00:14, 24 August 2023
Metallic Ruins | |
---|---|
Lanes | 7 |
Enemies | |
Difficulties | |
Easy | 131 M% (1.31e8%) |
Medium | 239 M% (2.39e8%) |
Hard | 1.4 B% (1.4e9%) |
Insane | 23.7 B% (2.37e10%) |
Nightmare | 5.02 T% (5.02e12%) |
Impossible | 10.6 Qi% (1.06e19%) |
Metallic Ruins is the eighth region in the game, unlocked after completing wave 100 on Jungle.
Completing wave 100 in this region unlocks the Beach region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
The following town assets are unlocked after completing wave 100:
- Gear
- Claw
- Smoking Pipe (Has Smoke Particles)