Difference between revisions of "Jungle"
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m (Added and changed drop chances based on workshop treasure map) |
m (Updated module icons to use Template:Module.) |
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− | + | {{Infobox region | |
+ | | image = Jungle.png | ||
+ | | lanes = 4 | ||
+ | | enemies = {{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} | ||
+ | | easy = 3.81e+07 | ||
+ | | medium = 6.92e+07 | ||
+ | | hard = 3.99e+08 | ||
+ | | insane = 6.72e+09 | ||
+ | | nightmare = 1.53e+12 | ||
+ | | impossible = 4.79e+18 | ||
+ | }} | ||
The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]]. | The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]]. | ||
− | + | Completing wave 100 in this region unlocks the [[Metallic Ruins]] region. | |
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==Environmental Effects== | ==Environmental Effects== | ||
Line 18: | Line 19: | ||
==Modules== | ==Modules== | ||
{{See also|Modules}} | {{See also|Modules}} | ||
− | {| class= | + | |
+ | {| class="wikitable sortable" | ||
!Type!!Name!!Unlock Condition | !Type!!Name!!Unlock Condition | ||
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Lifeleech'''||Random 1.5% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Earth Splash'''||Random 0.9% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Water Splash'''||Random 0.9% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Nature Splash'''||Random 2% |
|- | |- | ||
− | | | + | |<center>{{Module|Offensive|size=30px}}</center>||'''Darkness Splash'''||Random 0.9% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Nature Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Earth Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Water Shell'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Nature Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Earth Barrier'''||Random 1% |
|- | |- | ||
− | | | + | |<center>{{Module|Defensive|size=30px}}</center>||'''Water Barrier'''||Random 1% |
|} | |} | ||
==Town Assets== | ==Town Assets== | ||
− | + | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | |
+ | :Jungle Tree | ||
+ | :Jungle Bush | ||
+ | :Jungle Tree Stump | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Latest revision as of 00:12, 24 August 2023
Jungle | |
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Lanes | 4 |
Enemies | |
Difficulties | |
Easy | 38.1 M% (3.81e7%) |
Medium | 69.2 M% (6.92e7%) |
Hard | 399 M% (3.99e8%) |
Insane | 6.72 B% (6.72e9%) |
Nightmare | 1.53 T% (1.53e12%) |
Impossible | 4.79 Qi% (4.79e18%) |
The Jungle is the seventh region in the game, unlocked after completing wave 100 on High Mountain.
Completing wave 100 in this region unlocks the Metallic Ruins region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Town Assets
The following town assets are unlocked after completing wave 100:
- Jungle Tree
- Jungle Bush
- Jungle Tree Stump