Difference between revisions of "Dark Realm"
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| + | [[File:Dark Realm.png|thumb]] | ||
| + | '''Dark Realm''' is the twelfth region in the game, unlocked after completing wave 100 on [[Neutral]]. | ||
| + | |||
| + | ==Enemies== | ||
| + | The base enemy structure consists of: | ||
| + | * Fire enemies | ||
| + | * Darkness enemies | ||
| + | * Water enemies | ||
| + | * Earth enemies | ||
| + | * Universal enemies | ||
| + | |||
| + | ==Environmental Effects== | ||
| + | This area has no environmental effects. | ||
| + | |||
| + | ==Modules== | ||
| + | {{See also|Modules}} | ||
| + | {| class='wikitable sortable' | ||
| + | !Type!!Name!!Unlock Condition | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Crit'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Crit'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Crit'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Crit'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Subsistence'''||Random | ||
| + | |- | ||
| + | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Subsistence'''||Random | ||
| + | |} | ||
| + | |||
| + | ==Town Assets== | ||
| + | {{Unknown}} | ||
| + | |||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] | ||
Revision as of 03:43, 24 February 2021
Dark Realm is the twelfth region in the game, unlocked after completing wave 100 on Neutral.
Enemies
The base enemy structure consists of:
- Fire enemies
- Darkness enemies
- Water enemies
- Earth enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Darkness Crit | Random | |
| Fire Crit | Random | |
| Earth Crit | Random | |
| Water Crit | Random | |
| Fire Subsistence | Random | |
| Water Subsistence | Random | |
| Earth Subsistence | Random | |
| Air Subsistence | Random | |
| Nature Subsistence | Random | |
| Light Subsistence | Random | |
| Darkness Subsistence | Random | |
| Electricity Subsistence | Random |
Town Assets
Unknown (edit)