Difference between revisions of "Beach"
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Cratorrex.rx (talk | contribs) (added infobox) |
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| − | + | {{Infobox region | |
| + | |image=Beach.png | ||
| + | |lanes=5 | ||
| + | |enemies={{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
| + | |easy=7.8e8 | ||
| + | |medium=1.46e9 | ||
| + | |hard=9.3e9 | ||
| + | |insane=1.8e11 | ||
| + | |nightmare=4.68e13 | ||
| + | |impossible=1.4e20 | ||
| + | }} | ||
The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | The '''Beach''' is the ninth region in the game, unlocked after completing wave 100 on [[Metallic Ruins]]. | ||
Revision as of 19:30, 2 August 2021
| Beach | |
|---|---|
| Lanes | 5 |
| Enemies | |
| Difficulties | |
| Easy | 780 M% (7.8e8%) |
| Medium | 1.46 B% (1.46e9%) |
| Hard | 9.3 B% (9.3e9%) |
| Insane | 180 B% (1.8e11%) |
| Nightmare | 46.8 T% (4.68e13%) |
| Impossible | 140 Qi% (1.4e20%) |
The Beach is the ninth region in the game, unlocked after completing wave 100 on Metallic Ruins.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Light enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Water enemies
- Earth enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Execution | Random 1% | |
| Rapidfire | Random 0.6% | |
| Advanced Splash | Random 0.14% | |
| Super Multishot | Random 0.8% | |
| Darkness Barrier | Random 1% | |
| Air Exchange | Random 1% | |
| Fire Exchange | Random 1% | |
| Water Exchange | Random 1% | |
| Earth Exchange | Random 1% | |
| Nature Exchange | Random 1% | |
| Electricity Exchange | Random 1% | |
| Light Exchange | Random 1% | |
| Darkness Exchange | Random 1% | |
| Sun Energy | Random 5% |
Town Assets
- Umbrella
- Sand Castle
- Sunbed