Difference between revisions of "Underground"
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|[[File:Utility Module.png|Utility|center|30px]]||'''Transmute'''||Random 0.5% | |[[File:Utility Module.png|Utility|center|30px]]||'''Transmute'''||Random 0.5% | ||
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| − | |[[File:Utility Module.png|Utility|center|30px]]||'''Offensive Pack'''||Random | + | |[[File:Utility Module.png|Utility|center|30px]]||'''Offensive Pack'''||Random 2% |
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| − | |[[File:Utility Module.png|Utility|center|30px]]||'''Defensive Pack'''||Random | + | |[[File:Utility Module.png|Utility|center|30px]]||'''Defensive Pack'''||Random 2% |
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Revision as of 16:07, 10 June 2021
Underground is the fourth region in the game, unlocked after completing wave 100 on Winter.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Fire enemies
- Darkness enemies
- Nature enemies
- Air enemies
- Earth enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Soul Harvesting | Random 0.1% | |
| Darkness Armor | Random 5% | |
| Air Armor | Random 5% | |
| Earth Armor | Random 5% | |
| Nature Armor | Random 5% | |
| Shelter | Random 1% | |
| Transmute | Random 0.5% | |
| Offensive Pack | Random 2% | |
| Defensive Pack | Random 2% |
Town Assets
Unknown (edit)