Difference between revisions of "Neutral"
Jump to navigation
Jump to search
(Fill out page) |
|||
| Line 41: | Line 41: | ||
==Town Assets== | ==Town Assets== | ||
| − | + | * Neutral Cube | |
| + | * Universal Cube | ||
| + | * Spinning Neutral Cube | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] | ||
Revision as of 18:54, 24 March 2021
Neutral is the eleventh region in the game, unlocked after completing wave 100 on Ocean.
Enemies
The base enemy structure consists of:
- Neutral enemies
- Universal enemies
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
| Type | Name | Unlock Condition |
|---|---|---|
| Neutral Boost | Random 1% | |
| Fire Boost | Random 1% | |
| Water Boost | Random 1% | |
| Earth Boost | Random 1% | |
| Air Boost | Random 1% | |
| Electricity Boost | Random 1% | |
| Nature Boost | Random 1% | |
| Light Boost | Random 1% | |
| Darkness Boost | Random 1% | |
| Universal Boost | Random 1% | |
| Neutral Exchange | Random | |
| Universal Exchange | Random |
Town Assets
- Neutral Cube
- Universal Cube
- Spinning Neutral Cube