Difference between revisions of "Regions"
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'''Regions''' are areas you can visit in [[Tower Testing]]. Each region has a different base difficulty and a different selection of enemies. Only the [[Forest]] region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region. | '''Regions''' are areas you can visit in [[Tower Testing]]. Each region has a different base difficulty and a different selection of enemies. Only the [[Forest]] region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region. | ||
− | = | + | {| class="wikitable" |
− | + | ! !!Name!!Enemies | |
− | + | |- | |
− | + | !01 | |
− | + | |[[Forest]] | |
− | + | |{{Element|Neutral}} {{Element|Fire}} {{Element|Nature}} {{Element|Earth}} | |
− | + | |- | |
− | + | !02 | |
− | + | |[[Desert]] | |
− | + | |{{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Earth}} | |
− | + | |- | |
− | + | !03 | |
− | + | |[[Winter]] | |
− | + | |{{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | |
− | + | |- | |
− | + | !04 | |
+ | |[[Underground]] | ||
+ | |{{Element|Neutral}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !05 | ||
+ | |[[Volcano]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !06 | ||
+ | |[[High Mountain]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !07 | ||
+ | |[[Jungle]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
+ | |- | ||
+ | !08 | ||
+ | |[[Metallic Ruins]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !09 | ||
+ | |[[Beach]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} | ||
+ | |- | ||
+ | !10 | ||
+ | |[[Ocean]] | ||
+ | |{{Element|Neutral}} {{Element|Darkness}} {{Element|Nature}} {{Element|Water}} {{Element|Universal}} | ||
+ | |- | ||
+ | !11 | ||
+ | |[[Neutral]] | ||
+ | |{{Element|Neutral}} {{Element|Universal}} | ||
+ | |- | ||
+ | !12 | ||
+ | |[[Dark Realm]] | ||
+ | |{{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !13 | ||
+ | |[[Heaven]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Nature}} {{Element|Air}} {{Element|Universal}} | ||
+ | |- | ||
+ | !14 | ||
+ | |[[Universe]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |- | ||
+ | !15 | ||
+ | |[[Chaos]] | ||
+ | |{{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}} | ||
+ | |} | ||
==Difficulty== | ==Difficulty== |
Revision as of 01:15, 19 March 2021
Regions are areas you can visit in Tower Testing. Each region has a different base difficulty and a different selection of enemies. Only the Forest region is accessible initially, but new regions are unlocked by completing wave 100 in the previous region.
Name | Enemies | |
---|---|---|
01 | Forest | |
02 | Desert | |
03 | Winter | |
04 | Underground | |
05 | Volcano | |
06 | High Mountain | |
07 | Jungle | |
08 | Metallic Ruins | |
09 | Beach | |
10 | Ocean | |
11 | Neutral | |
12 | Dark Realm | |
13 | Heaven | |
14 | Universe | |
15 | Chaos |
Difficulty
Every region has 6 difficulty levels available: Easy, Medium, Hard, Insane, Nightmare, and Impossible. Difficulty levels are unlocked by reaching wave 100 on the previous difficulty. Each difficulty is given a multiplier which increases the enemies attack and defence.
While each region usually only spawns a specific selection of enemy elements, on Impossible difficulty all elements are spawned.
Region | Difficulty | Multiplier |
---|---|---|
Forest | Easy | 100% |
Forest | Medium | 6377% |
Forest | Hard | 128043% |
Forest | Insane | 8830000% |
Forest | Nightmare | 4.99E+09% |
Forest | Impossible | 3.21E+15% |
Desert | Easy | 781% |
Desert | Medium | 18340% |
Desert | Hard | 403948% |
Desert | Insane | 3.41E+07% |
Desert | Nightmare | 2.85E+10% |
Desert | Impossible | 5.24E+16% |
Winter | Easy | 2877% |
Winter | Medium | 21852% |
Winter | Hard | 419964% |
Winter | Insane | 3.43E+07% |
Winter | Nightmare | 2.85E+10% |
Winter | Impossible | 5.24E+16% |
Underground | Easy | 28051% |
Underground | Medium | 65680% |
Underground | Hard | 660921% |
Underground | Insane | 4.18E+07% |
Underground | Nightmare | 3.61E+10% |
Underground | Impossible | 8.25E+16% |
Volcano | Easy | 154692% |
Volcano | Medium | 305789% |
Volcano | Hard | 2340000% |
Volcano | Insane | 1.17E+08% |
Volcano | Nightmare | 1.24E+11% |
Volcano | Impossible | 6.32E+17% |
High Mountain | Easy | 1740000% |
High Mountain | Medium | 3140000% |
High Mountain | Hard | 1.82E+07% |
High Mountain | Insane | 3.91E+08% |
High Mountain | Nightmare | 2.35E+11% |
High Mountain | Impossible | 1.61E+18% |
Jungle | Easy | 3.81E+07% |
Jungle | Medium | 6.92E+07% |
Jungle | Hard | 3.99E+08% |
Jungle | Insane | 6.72E+09% |
Jungle | Nightmare | 1.53E+12% |
Jungle | Impossible | 4.79E+18% |
Metallic Ruins | Easy | 1.31E+08% |
Metallic Ruins | Medium | 2.39E+08% |
Metallic Ruins | Hard | 1.40E+09% |
Metallic Ruins | Insane | 2.37E+10% |
Metallic Ruins | Nightmare | 5.02E+12% |
Metallic Ruins | Impossible | 1.06E+19% |
Beach | Easy | 7.80E+08% |
Beach | Medium | 1.46E+09% |
Beach | Hard | 9.30E+09% |
Beach | Insane | 1.80E+11% |
Beach | Nightmare | 4.68E+13% |
Beach | Impossible | 1.40E+20% |
Ocean | Easy | 3.87E+09% |
Ocean | Medium | 7.53E+09% |
Ocean | Hard | 5.32E+10% |
Ocean | Insane | 1.21E+12% |
Ocean | Nightmare | 4.29E+14% |
Ocean | Impossible | 2.73E+21% |
Neutral | Easy | 1.68E+10% |
Neutral | Medium | 3.39E+10% |
Neutral | Hard | 2.66E+11% |
Neutral | Insane | 7.20E+12% |
Neutral | Nightmare | 3.48E+15% |
Neutral | Impossible | 5.06E+22% |
Dark Realm | Easy | 8.56E+10% |
Dark Realm | Medium | 1.80E+11% |
Dark Realm | Hard | 1.60E+12% |
Dark Realm | Insane | 5.28E+13% |
Dark Realm | Nightmare | 3.71E+16% |
Dark Realm | Impossible | 1.46E+24% |
Heaven | Easy | 5.23E+11% |
Heaven | Medium | 1.16E+12% |
Heaven | Hard | 1.19E+13% |
Heaven | Insane | 4.93E+14% |
Heaven | Nightmare | 5.34E+17% |
Heaven | Impossible | 6.62E+25% |
Universe | Easy | 7.14E+12% |
Universe | Medium | 1.84E+13% |
Universe | Hard | 2.98E+14% |
Universe | Insane | 2.57E+16% |
Universe | Nightmare | 1.09E+20% |
Universe | Impossible | 5.19E+29% |
Chaos | Easy | 7.58E+14% |
Chaos | Medium | 2.88E+15% |
Chaos | Hard | 1.47E+17% |
Chaos | Insane | 7.94E+19% |
Chaos | Nightmare | 1.05E+25% |
Chaos | Impossible | 4.82E+38% |