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- 05:06, 10 February 2022 diff hist +35 Arcade →Games: Add adventure screenshot
- 05:01, 10 February 2022 diff hist 0 N File:ArcadeAdventure.png
- 01:28, 7 January 2022 diff hist +2 m Challenge Mode →Level #5: Add missing "==" at end of import code
- 08:01, 26 October 2021 diff hist +900 Military Perks Add additional details and opinions
- 07:44, 26 October 2021 diff hist +654 Military Perks Add description for mine and power plant
- 07:37, 26 October 2021 diff hist +302 Military Perks Add factory text
- 12:25, 29 September 2021 diff hist -311 AI Scripts Guide Change static clicker script
- 06:29, 21 September 2021 diff hist +546 Era →Era Powers: Add formula, info about disabling
- 06:10, 21 September 2021 diff hist 0 N File:Era disables.png current
- 12:06, 20 September 2021 diff hist +764 Shipyard Add new shipyard stuff
- 08:29, 19 September 2021 diff hist +1,296 AI →Action: Add info about execute/stop
- 07:39, 19 September 2021 diff hist +185 Talk:Main Page
- 06:44, 13 September 2021 diff hist +444 AI →Action: Partial completion of external calling conventions to actions
- 06:34, 13 September 2021 diff hist +963 AI →Condition: Add external editor syntax to all conditions
- 06:07, 13 September 2021 diff hist +87 AI →AI Scripts: Add external-editor signatures for impulses
- 03:58, 13 September 2021 diff hist +11 Headquarters →Software: Add more costs
- 14:43, 5 September 2021 diff hist +4 Talk:Main Page Add a first TODO
- 09:36, 3 September 2021 diff hist 0 File:TradePostScreen.png D0sboots uploaded a new version of File:TradePostScreen.png current
- 08:21, 2 September 2021 diff hist +2,992 N AI Scripts Guide Create page
- 09:28, 1 September 2021 diff hist +61 AI Add link to AI Scripts Guide
- 00:49, 30 August 2021 diff hist 0 AI Update actions for MP
- 06:03, 21 August 2021 diff hist +256 Factory →Producers: Add note about TP and PP boosts.
- 23:13, 5 August 2021 diff hist 0 Factory →Refining: T6 was off by 10
- 22:51, 5 August 2021 diff hist +26 Factory →Refining: More precision, minor correction
- 22:26, 5 August 2021 diff hist 0 m Factory →Producers: Museum T5 was off by 10x
- 11:17, 2 August 2021 diff hist +66 Experiment: Water →Prestige: Correct formula
- 09:12, 19 July 2021 diff hist -1 m Exotic gems →Obtaining: Fixed Exotic Producer link current
- 03:32, 15 July 2021 diff hist +199 Factory →Refining: Add basic time info + calculator link.
- 08:13, 13 July 2021 diff hist +5 Headquarters →Software: Numbers
- 08:10, 13 July 2021 diff hist +12 m Construction Firm →Upgrade cost: More number
- 07:55, 13 July 2021 diff hist +20 Construction Firm →Upgrade cost: More number
- 07:50, 13 July 2021 diff hist +11 m Construction Firm →Upgrade cost: More number
- 05:51, 13 July 2021 diff hist +837 AI →Action: Add RAM requirements
- 08:07, 9 July 2021 diff hist -76 m Factory →Producers: Remove gem producer icons
- 05:00, 9 July 2021 diff hist +689 Factory →Producers: Add all data
- 04:44, 9 July 2021 diff hist +458 Factory →Producers: Partway-through progress save. Reformatted the table, but many of the current values are incorrect. The format should be all ready, just need to add the rest of the numbers.
- 11:10, 27 June 2021 diff hist +3 Headquarters →Software
- 09:24, 25 June 2021 diff hist +6 Headquarters →Software
- 14:21, 22 June 2021 diff hist +3 Headquarters →Software
- 13:02, 22 June 2021 diff hist +6 Headquarters →Software
- 01:06, 18 June 2021 diff hist 0 Experiment: Water →Time Boost (Freezer): Fixed duplication in the section name
- 13:09, 15 June 2021 diff hist +319 Experiment: Exotic Add details about mechanics
- 11:00, 11 June 2021 diff hist +145 Headquarters Formula tweaks, software costs and times
- 14:09, 10 June 2021 diff hist +192 Experiment: Neutral →Prestige
- 14:04, 10 June 2021 diff hist +62 Experiment: Neutral →Mechanic: Add prestige bumps to cost
- 11:04, 10 June 2021 diff hist +295 Experiment: Neutral →Prestige: Prestige availability
- 04:04, 9 June 2021 diff hist +71 Experiment: Nature →Upgrades: Add watering can mechanics
- 03:46, 9 June 2021 diff hist +38 Experiment: Nature →Upgrades: Add some costs
- 00:12, 9 June 2021 diff hist -126 Experiment: Nature Reformat T2: Hint -> Solution
- 00:06, 9 June 2021 diff hist -8 Experiment: Nature Balance sections so they math in depth properly
- 00:00, 9 June 2021 diff hist +509 Experiment: Nature Change T4 and T5 to tables
- 19:36, 8 June 2021 diff hist +484 Experiment: Nature Convert T2 and T3 to tables
- 19:07, 8 June 2021 diff hist -99 Experiment: Nature →Basic Flower (T1): Reduce to two columns, with nested additional hints
- 05:16, 8 June 2021 diff hist +823 Experiment: Nature →Basic Flower (T1): Add a whole bunch of hints
- 05:00, 8 June 2021 diff hist -129 Experiment: Nature →Basic Flower (T1): Reword table to say "Solution" instead of "Hint", take "Solution" out of the collapsed part since it's part of the label now.
- 04:50, 8 June 2021 diff hist +28 Factory →Producers: Make the producers table default-collapsed because it's a mild spoiler, especially the amounts
- 04:21, 8 June 2021 diff hist +527 Factory →Refining: Add tier breakpoints, and more words.
- 04:01, 8 June 2021 diff hist +681 Factory →Refining: Add chart and more description
- 03:51, 8 June 2021 diff hist 0 N File:Factory Refining Efficiency.png current
- 08:22, 7 June 2021 diff hist 0 m Museum →Achievements: Reorder achievements some more
- 08:04, 7 June 2021 diff hist 0 Museum →Achievements: Reorder achievements by how they appear in the museum
- 07:34, 7 June 2021 diff hist +42 Experiment: Electricity →Rewards: Add damage/resistance formulas
- 07:11, 7 June 2021 diff hist -2 Experiment: Earth →Rewards: Correct initial values for damage/resistance costs
- 04:24, 7 June 2021 diff hist +169 Headquarters →Software: Convert to table, start adding costs and times
- 04:08, 7 June 2021 diff hist +39 Headquarters →CPU: Total CPU power is measured in flops
- 03:20, 7 June 2021 diff hist +2 Experiment: Neutral →Rewards: Neutral resistance cost was off by a couple of zeros
- 03:16, 7 June 2021 diff hist 0 File:ConstructionFirmExample.png D0sboots uploaded a new version of File:ConstructionFirmExample.png current
- 02:53, 7 June 2021 diff hist -27 Construction Firm →Skills: Update construction boost
- 01:46, 7 June 2021 diff hist +16 Experiment: Neutral →Rewards: Resistance cost
- 23:45, 6 June 2021 diff hist +32 Experiment: Neutral →Rewards: Add neutral damage cost
- 13:28, 5 June 2021 diff hist +4 Experiment: Exotic →Upgrades: Use zero-based levels (time factor was off)
- 07:27, 4 June 2021 diff hist +813 Experiment: Water →Upgrades: Add all the upgrades.
- 07:17, 4 June 2021 diff hist +330 Experiment: Water →Upgrades: Add upgrades (8/12)
- 07:10, 4 June 2021 diff hist -91 Experiment: Water →Upgrades: Add upgrades (6/x) (for real this time)
- 06:35, 4 June 2021 diff hist +574 Experiment: Water →Upgrades: Add upgrades (6/x)
- 05:58, 4 June 2021 diff hist -70 Experiment: Water →Upgrades: Switch to using formulas for compactness, add freezer
- 05:43, 4 June 2021 diff hist +481 Experiment: Water →Upgrades: Add upgrades (2/x)
- 06:56, 3 June 2021 diff hist +326 Museum →Offshore market: Add costs.
- 06:20, 3 June 2021 diff hist -5 Museum →Achievements: Correct conditions for "To Infinity" (just unlocking T5 isn't enough)
- 06:17, 3 June 2021 diff hist +3 m Museum →Achievements: Reformat Earth Tunnel to match how the game shows depth
- 05:43, 3 June 2021 diff hist +34 m Experiment: Earth →Rewards: Clean up formulas
- 05:42, 3 June 2021 diff hist +58 Experiment: Fire →Rewards: Add damage/resistance formulas
- 05:28, 3 June 2021 diff hist +50 Experiment: Earth →Rewards: Add damage/resistance formulas
- 03:58, 3 June 2021 diff hist +577 Experiment: Neutral →Mechanic: Add multipliers table
- 03:30, 3 June 2021 diff hist +614 Experiment: Neutral →Mechanic: Add cost table
- 02:59, 2 June 2021 diff hist -102 Power Plant →Mechanics: Remove incorrect info about PostSlider calc (it was an artifact of time display being truncated instead of rounded)
- 02:55, 30 May 2021 diff hist +213 Power Plant →Yellow Battery: Add note about Total Capacity bonus
- 11:21, 29 May 2021 diff hist +38 m Power Plant →Technology: Add note about ticks.
- 10:11, 29 May 2021 diff hist +1,592 Power Plant →Network: Add detailed mechanics for how boosting works
- 00:49, 29 May 2021 diff hist +273 Power Plant →Network: Add clarification about boosting multiple buildings.
- 00:39, 29 May 2021 diff hist +388 Power Plant →Technology: Add upgrade information
- 00:23, 29 May 2021 diff hist +789 Power Plant →Technology: Add costs of all the items