Changelog

v0.8.1 Build 3

Early access37 changes
New Stuff
  • Added AI learning feature (WIP)
  • Added tooltip to pause button
  • Added tooltips for buildings in the Construction Firm
  • Added tooltip to in-game exit button
  • Added tooltip to tower testing timers
  • Added next/previous buttons to boss selection
  • Added option to toggle tooltips on/off
  • Added option for double vsync
  • Added AI impulses for ABCDEFGHIJKLMNOPQRSTUVWXYZ keys
  • Added AI function ('Slider')
  • Added AI function ('Scrollrect')
  • Added AI function ('Get Module Cooldown')
Changes
  • Refactored options menu
  • Refactored tower testing exit dialog
  • Moved exit button of buildings to the top right
  • Options menu is now procedural generated which makes it easier to add new options
  • Adjusted a few default option values
  • Adjusted value ranges and dropdown settings of a few option entries
  • Resolution settings are now global and save game independent
  • Audio settings are now global and save game independent
  • Changed datatype of drill fuel from float to double to prevent precision issues
  • Changed pause button icon when game is paused
  • Selected region, game mode and difficulty are now being saved
  • Selected game mode and difficulty stay the same if unlocked when switching region
  • Selected difficulty stays the same if unlocked when switching game mode
  • Boss upgrades of higher tiers are now locked instead of 'see-through' until lower tier upgrades have been purchased
Fixes
  • Fixed resource displays sometimes not updating when notation has been changed
  • Fixed being able to pin locked recipes inside the Factory
  • Fixed pinned ore lumps not being saved after chemical lumps has been unlocked
  • Fixed tooltips for disabled buttons in Factory
  • Fixed tooltips not refreshing when inserting an item in a recipe item preview slot in Factory
  • Fixed UV artifacts (weird lines) for Factory items on certain resolutions by adding a 1px gap between items
  • Fixed AI not searching through crafting grid when looking for machine input
  • Fixed idle statistics not updating when round auto-restarts
  • Fixed infinity hp/dmg multipliers not being factored in in the enemy stats display
  • Fixed new bounds and no bounds description
  • Fixed some typos