New Stuff
- Added challenge Jungle #1
- Added challenge Jungle #2
- Added challenge Jungle #3
- Added challenge Jungle #4
- Added challenge Jungle #5
- Added challenge Jungle #6
- Added module 'Monsoon Aura'
- Added module 'Gaia's Protection'
- Added module 'Return to Monkey'
- Added module 'Jungle Gift'
- Added artifact 'Golden Apple'
- Added artifact 'Rib Cage'
- Added artifact 'Ancient Gear'
- Added artifact 'Dwarven Minecart'
- Added artifact 'Lava Ruby'
Changes
- If the tower attack speed ever reaches infinite attacks per sec. it will now attack once per frame instead of crashing the game
- Infinity enemies are now scaling their base shield value based on their base max. health instead of their max. health in order to avoid unintended synergies with modules
- Re-balanced challenge 6-6
- Assassins activate a retraction failsave 5 seconds after they have initiated an attack but without hitting anything
Fixes
- Fixed crafting grid not properly resetting item preview color when auto-fill is unable to fill slot
- Fixed fragment multiplier from contracts not properly refreshing at the beginning of a new tower testing run