Changes
- Factory recipes appear locked if the crafting grid is too small regardless of their Factory tier requirement
- Increased max. tier of module 'Radar' to 10
Fixes
- Fixed Museum wiki hidding achievement page
- Fixed Tower export/import not working on WebGL
- Fixed ward entities (vines, spikes, orbs, etc.) interacting with trigger colliders
- Fixed null reference exception when switching scenes
- Fixed module 'Universal Shield' not deleting the correct data cache on unit death