Changelog

v1.0.9

Release12 changes
Changes
  • Localization files don't need a valid country code anymore
  • Improved light propagation light experiment to fix certain edge cases leading to ghost rays
  • Clicking during module unlock animation skips to the end
  • Changed 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains
Fixes
  • Fixed AI integer arithmetic covering certain edge cases better
  • Fixed AI UI windows not being properly disposed when going to the main menu
  • Fixed close button 'X' in AI UI sprite selector being out of bounds
  • Fixed size of close button 'X' in museum being off
  • Fixed staying in the main menu not granting the correct offline time
  • Fixed various localizations reading 'everytime' instead of 'every time'
  • Fixed black hole in final boss fight potentially breaking the missile spawn logic if cast within a specific time window
  • Fixed missing apostrophe for all instances of Tower's