Changelog

v0.9.5 Build 1

Early access15 changes
New Stuff
  • Added import/export to Tower Customization
  • Added a button to delete all assets to Tower Customization
  • Added Halloween event (31st - 7th)
Changes
  • Started updating the tower customization UI
  • Tower assets now have no collision while being in vertex editing mode
  • Tower assets can now have individual colors
  • Hard limit of tower assets has now been raised to 500
  • Idle production is now properly updated and saved if the game closes unexpectedly during an active tower run
  • Missile spawn height does not affect gameplay anymore
  • Escape now opens a confirmation prompt which pauses a boss fight instead of immediately exiting it
  • You can now skip the intro of the boss 3 fight
Fixes
  • Minor overflow issue fixed for Fabricator
  • Fixed quick convert giving wrong resources in a special case
  • Fixed citizen name rotation bug
  • Fixed water transparency sorting in Winter region