Changelog

v0.8.7 Build 3

Early access24 changes
Changes
  • Added progress bar for offline progress calculation
  • Added warning when importing a blueprint in the Headquarters
  • Added warning when importing an AI script in the Workshop
  • Added hotkey to sell Power Stones
  • Added hotkey to trash item in Factory
  • Added remaining processing time to Factory machines
  • Added thousand separators (comma) to highscore in Tower Testing examination screen
  • Added delete script confirmation dialog
  • Added delete blueprint confirmation dialog
  • Added exit to main menu confirmation dialog
  • Added element to enemy info window
  • Added AI action 'Factory: Trash'
  • Changed button to unset hotkeys to 'backspace' (previously 'delete')
  • Hotkey for rotating Town Assets can now be changed
  • Empty blueprints can no longer be imported in the Workshop
  • Quantum Defense now only triggers when the tower receives equal or more than 0.01 damage
  • Pressing esc in the script editor now closes the script editor instead of the Headquarters
  • AI learning overlay now updates hotkey on reopening
Fixes
  • Fixed modules draining energy even if their trigger condition is not met
  • Fixed Titanium Hull not scaling from T5 to T6
  • Fixed damage text wrapping in enemy info window
  • Fixed deleting blueprints in Workshop sometimes leading to a broken UI
  • Fixed being able to unlock infinity stones after the round has ended
  • Fixed Museum boosts not updating after using infinity perk