Trading Post Rework
- Changed how the Trading Post works
- Added new mechanic to the Trading Post
- Added a guided Tutorial to the Trading Post
- Added 3 new skills to the Trading Post
- Added 1 new exotic skill to the Trading Post
- Reworked infinity stone requirement regarding Trading Post
- Reworked the Trading Post UI
New Stuff
- Added confirm dialog when canceling buildings in the Construction Firm
- Added confirm dialog when trying to reset Town perks
- Added last saved timestamp to options menu
- Added tooltip to the Wave Streaming button
- Added tooltip to Power Stones in Museum
- Added tooltip to max. crafted Power Stones indicator in Museum
- Added a visual indicator to signal not enough resources when trying to craft in Factory
- Added string variable support to AI
- Added AI action ('Trading Post: Trade')
- Added AI action ('Trading Post: Refresh')
- Added AI function ('Trading Post: Offer Count')
- Added AI function ('Museum: delete all')
- Added AI function ('String: length')
- Added AI function ('Substring')
Changes
- Clicking on skill points in Town now opens the skill menu
- Holding shift while opening a confirm dialog will automatically confirm it with some exceptions
- Wave highscore in normal mode now shows a checkmark if the difficulty has been completed
- Right clicking a Power Stone from outside the inventory now tries to put it in the inventory
- Right clicking a Power Stone from inside the inventory not tries to put it in the cubos cube or boost inventory
- Shift+right clicking a Power Stone tries to put it in the combiner
- Options menu now remembers the last select category until scene switch
- Right clicking the wave streaming button now opens the software tab in the options
- Module 'Death Wish' now displays the incoming damage directly instead of outgoing/2
- Updated module description for 'Multishot' and 'Basic Bouncing'
- Pressing esc in-game closes the stats window if open instead of showing the exit round dialog
- Town perk UI can now be closed with esc
- AI scripts can now be toggled on/off via right click
- Removed 1B infinity limitation
Fixes
- Fixed a rounding issue in the module unlocked statistics goal
- Fixed blueprint name not displaying in Workshop
- Fixed tooltips not being capitalized in Museum
- Fixed tooltip positions on higher resolutions
- Fixed military tier progress bar
- Fixed Factory auto-fill offsetting the recipe in some cases
- Fixed ore rewards flickering when using 'relative' as shard input mode
- Fixed Mine layer count not resetting after resetting Town perks
- Fixed Mine layer count not resetting after using layer duration infinity perk
- Fixed nature experiment not being clickable with the AI
- Fixed AI crashing in Steam version when doing 0/0 or 0mod0 integer arithmetic