Changelog

v0.8.0 Build 3

Early access14 changes
New Stuff
  • Added tooltip to conversion menu button to indicate the conversion dial outside of the tutorial
Changes
  • Fullscreen now works per default as borderless fullscreen
  • Shipyard shipment upgrade prices are now rounded up
  • Energy cost is now rounded correctly in-game
  • Energy cost of active modules now refreshes properly even when influenced by other modules
  • Module order in-game for regular and active modules now matches order inside Workshop
  • Active skill bar now keeps its open state upon starting a new run
  • Infinity stone perks are now properly refreshing when stones are being charged while the UI is open
Fixes
  • Fixed a rounding issue in the conversion UI that sometimes prevented usage of 100%
  • Fixed Cylindro being killable after tower has been destroyed
  • Fixed modules in Workshop still displaying a bar if they are maximized but still below their internal max. tier
  • Fixed in-game UI not fully updating when changing notation
  • Fixed rounding of era upgrade xp cost in Workshop to match with in-game cost
  • Fixed menu buttons in Perfect Space not being clickable at certain resolutions