Changelog

v0.6.6 Build 1

Early access13 changes
New Stuff
  • Added more Dr. Cubical hints
Changes
  • Armor is applied after defensive module effects
  • Improved cloud sync dialog
  • Experimental change regarding auto-repath of normal enemy navmesh agents
Fixes
  • Fixed fire breath being rendered behind water in winter
  • Fixed fire breath color being overridden by frost breath
  • Fixed AI execute sync getting stuck if the script doesn't exist
  • Fixed experience not updating after purchasing in-game era upgrades
  • Fixed Power Plant pipe system (WIP)
  • Fixed an issue that prevented workshop UI components from unregistering module events (caused a tier up problem on higher military tiers)
  • Fixed typo in module 'shield of nature'
  • Fixed typo in module 'lifeleech'
  • [PC] fixed Discord rich presence not working