New Stuff
- Added tooltips to beacons
- Added tooltips to museum
- Added tooltips to mine
- Added more Dr. Cubical hints
- Added a holiday surprise
- Added experimental dynamic UI scaling option
- Added a notification icon when the game is saving to cloud
- Added help pages (WIP)
- Added AI action ('show/hide town window')
- Added AI function ('is window open?')
- Added module 'Sun Energy'
- Added module 'Moon Energy'
Changes
- Refactored a lot of code
- Replaced some unity events with our own event system to reduce memory leaks
- Improved UI performance
- Improved help system
- Factory item count is now using the selected formatting while in a slot, but displays the full number when picked up
- Manual save button also triggers a cloud save
- Cloud saves can only be triggered every 60 seconds
- Stats menu (Town) also displays attribute modifiers (WIP)
Fixes
- Fixed era research button text size
- Fixed camera depth issue in Jungle and Dark Realm region
- Fixed typo in Dr. Cubical hint
- Fixed scripts delete hotkey working while name box is focused
- Fixed impetus and infinity impetus bonus being additive with other bonuses instead of multiplicative
- Fixed soul harvesting being influenced by damage multipliers
- Fixed Factory recipes sometimes not being able to be previewed due to non-rectangular shaped recipes
- Fixed attributes not refreshing when stats menu (Town) being opened the first time