Changelog

v0.5.5 Build 1

Beta23 changes
New Stuff
  • Added upgrades to Boss #3
  • Added AI script export/import
  • Added new challenge to forest (#6)
  • Added statistic 'Mine: layers generated'
  • Added statistic 'Mine: tiles uncovered'
  • Added statistic 'Factory: resources produced'
  • Added statistic 'Trading Post: total trades'
  • Added statistic 'Power Plant: total power produced'
  • Added statistic 'infinity stones: times used'
  • Added 'precious freight' skill to Shipyard
  • Added 'armored cargo bay' exotic skill to Shipyard
  • Added 'reset town perk cooldown' infinity perk (military tier 13)
  • Added 'permanently reduce town perk cooldown' infinity perk (military tier 14)
  • Added 'Forest Gift' module
Changes
  • Module 'Death Wish' now has a max tier (250)
  • Current era and infinity affect module drop chance
  • Exotic gems and gems are fully decoupled from shipment bonus
  • Exotic skill buttons are fully clickable instead of only the lower half
  • Infinity multiplies resource drops by (inf+1)^1.5
  • 'infinity forge (permanent)' now requires military tier 14
Fixes
  • Fixed some typos
  • Fixed earth experiment not refreshing goals when compression is off
  • Fixed minor darkness experiment loading issue