New Stuff
- Added tooltips to tabs inside Power Plant
- Added tooltips to power selection in boost tab inside Power Plant
- Factory item stacks that reach their max. size (=1e18) turn into infinite stacks
- Added option to customize crafter to use specific recipes for specific crafting tasks
- Added preview to crafter that shows recipes added to queue and raw items required
- Added machine speed boosters to Factory manufacture
Changes
- Reduced processing time of dense blocks by 10 seconds for each tier (so -10 on T1, -20 on T2 and so on)
- Reduced processing time of down-tiering dust by 2 seconds and decreased the increase by tier by 1 second
- Power Plant boosts automatically unselect when cancelling them
- Updated localization of 'Shoreline' module
- Altered order of operations for all module attributes that use the alternative exponential scaling which fixes their attribute values at low levels on higher tiers
- Changed crafter queue to be recipe based instead of item based
- Removed deprecated migration checks from 2021 to speed up loading time
- Improved description of 'Something' module
- Changed 'Sky Blessing' to have a 1 sec. cooldown for individual enemies when not triggering on their hit
Fixes
- Fixed modules in Workshop not properly refreshing their background when switching blueprint while a search is active
- Fixed wrong punctuation in darkness infinity stone unlock message
- Fixed resetting air experiment sometimes causing the recharged percentage to become NaN
- Fixed light blue color requirement for Trading Post light image in light experiment
- Fixed town perks showing wrong current level beyond max level in hover preview when buying town perks with a multiplier
- Fixed Workshop using deprecated background sprite
- Fixed distribute equally button not appearing instantly after upgrading manufacture
- Fixed cooldown of 'Rain Of Ashes' being off by 130 on lvl 1
- Fixed nature and earth button order in era experiment
- Fixed wave floor breaching the wave limit in sandbox mode