Changelog

v0.36.0

Early access52 changes
New Stuff
  • Added challenge heaven #1
  • Added challenge heaven #2
  • Added challenge heaven #3
  • Added challenge heaven #4
  • Added challenge heaven #5
  • Added challenge heaven #6
  • Added challenge universe #1
  • Added challenge universe #2
  • Added challenge universe #3
  • Added challenge universe #4
  • Added challenge universe #5
  • Added challenge universe #6
  • Added challenge chaos #1
  • Added challenge chaos #2
  • Added challenge chaos #3
  • Added challenge chaos #4
  • Added challenge chaos #5
  • Added challenge chaos #6
  • Added AI function 'Timestamp: UTC Now'
  • Added module 'Sky Blessing'
  • Added module 'Angelic Core'
  • Added module 'Heaven Gift'
  • Added module 'Universal Crit'
  • Added module 'Anti-Universal Crit'
  • Added module 'Universal Burst'
  • Added module 'Universal Block'
  • Added module 'Universal Resistance'
  • Added module 'Universe Gift'
  • Added module 'Captain's Reflect'
  • Added module 'Chaos Gift'
  • Added module 'Something'
  • Added module 'Crate of Rex'
  • Added achievement 'Challenger'
  • Added achievement 'Unchallenged'
Changes
  • Replaced deprecated help menu components
  • Restyled module restriction rules for challenges
  • Attributes in the tower testing stats menu refresh additionally when being marked dirty instead of just when their actual value changes
  • Winter wonderland resets every year
  • Clicking outside of the building window without dragging in winter wonderland closes it
  • Replaced parts of the town UI
  • Slightly improved performance of Workshop UI modules
Fixes
  • Fixed typo in challenge 12-5 description
  • Fixed missing buff localization in challenge 9-6
  • Fixed typos
  • Fixed maximized infinite buildings not properly showing their tier
  • Fixed base armor values of dead units not resetting in any scenario where the base value gets changed
  • Fixed taste modules being affected by the owners attribute multiplier for specific elemental damage
  • Fixed statistics activating while in Museum showing reward goals with wrong alignment
  • Fixed assassins always attempting to jump at a fixed distance instead of checking their attack range
  • Fixed typos in Dr. Cubical hints
  • Fixed hardmode setting staying cached when exiting a savegame
  • Fixed module 'Neutral Gift' description and effect