Changelog

v0.33.1

Early access10 changes
Changes
  • Slightly optimized handling of spawning effects when effects are turned off
  • Made challenge 7-4 easier
  • Removed halloween achievement 2022
  • Halloween achievement shows years of participation since 2022
  • Enabled new halloween feature 'Cauldron'
  • Slightly optimized pooling logic
  • Infinity reduction is being processed before elemental and bonus modifiers to reduce the chance for damage to become literally infinite because of a value overflow
Fixes
  • Fixed death effects from event not spawning via a deprecated function
  • Fixed stampede throwing exceptions when used by enemies
  • Fixed enemies not resetting their energy/shield when being returned to object pool