Changes
- Slightly optimized handling of spawning effects when effects are turned off
- Made challenge 7-4 easier
- Removed halloween achievement 2022
- Halloween achievement shows years of participation since 2022
- Enabled new halloween feature 'Cauldron'
- Slightly optimized pooling logic
- Infinity reduction is being processed before elemental and bonus modifiers to reduce the chance for damage to become literally infinite because of a value overflow
Fixes
- Fixed death effects from event not spawning via a deprecated function
- Fixed stampede throwing exceptions when used by enemies
- Fixed enemies not resetting their energy/shield when being returned to object pool