Perfect Space
- Enemy rockets stop homing a tiny bit earlier
- Rocket enemies no longer shoot when they are right next to you
- Increased 'Volatile Payload' explosion radius multiplier from 1.8 to 2
- Increased Plasma Cannon base explosion radius from 1 to 1.25
- Increase 'Energy Siphon' on Plasma Cannon from 1 to 2.5
- Increase 'Energy Siphon' on Pulse Laser from 1 to 3
- Decreased 'Energy Siphon' on Laser from 4 to 3
- Increased token gain from 1.4 per distance to 1.5
- Fixed x2 token multiplier from defeating the boss not applying for token gained in endless mode
- Changed debuff color of vulnerable, weakness and slow to represent the nebula color
- Changed nebula color alpha from 30 to 50
- Increased how fast enemies scale on endless mode
- Fixed not returning a token when exiting from select screen, but from other places instead
Fixes
- Fixed buildings being accessbile during construction without the exotic skill