New Stuff
- Added context-sensitive tooltips to Factory machines
- Added tooltips to locked building tiers to indicate how to unlock them
- Added essence of existence production as donut reward to exotic experiment
- Added fabrics of reality production multiplier as donut reward to exotic experiment
Changes
- 'Rainbow Dust' has mass
- Raised the initial hardcaps of essence and fabric rewards from 1000 to 10000
- Debug overlay shows active instances per pool instead of entities currently inside pool
Fixes
- Fixed Factory not showing full item count of selected item
- Fixed asteroids not dropping certain Factory items
- Fixed an exception being thrown when picking a Shipyard skill for the first time without having opened the order dialog at least once
- Fixed description of exotic experiment prestige not including that donuts are being reset without the according exotic skill
- Fixed era electricity enemies producing navmesh warnings
- Fixed achievement hints being purchaseable even though achievement can't be obtained yet