Changelog

v0.16.0 Build 1

Early access21 changes
New Stuff
  • Added software 'Wave Breach'
  • Added 'Manufacture' to Factory
  • Added worker task 'Trader'
  • Added sapling 'Void-Rock Sapling' to Factory
  • Added tooltips to era section in Workshop
Changes
  • 'Infinity Horizon' no longer uncaps 'Wave Horizon' since the effect has been moved to 'Wave Breach'
  • The game keeps track of the highest acceleration reached
  • Exotic skill 'Hyper Trade' grants a different multiplier based on the trading percentage amount (lower percentage yields higher multiplier)
  • Revamped idle mode
  • Refactored "Idle Production" UI
  • Migrated shipments in Shipyard from 32 bit integer to 64 bit integer
  • Updated visuals of the software details dialog in the Headquarters
  • Increased fabricator max. queue sizes from 5 to 50
  • Increased max. level of mass storage for fabricator
  • Increased factory inventory space by 24 slots (2 rows)
  • Base inventory size for Factory increases by 12 per tier instead of 9
  • Made 'Fabricate' and 'Dissolve' labels clickable to open up the fabrication dialog
  • Changed AI script editor to darker colors for better contrast
  • Slightly increased price of 'Wave Floor'
  • Statistics are being sanitized after loading a save
Fixes
  • Fixed Trading Post sometimes logging warnings from the tweening library when trading rapidly