Changelog

v0.12.2 Build 1

Early access21 changes
New Stuff
  • Added Region 3 (Winter) challenges
  • Added upgrades to red batteries in Power Plant
  • Added upgrade to pipes in Power Plant
  • Added upgrade to water turbines in Power Plant
  • Added module 'Snowstorm'
  • Added module 'Winter Gift'
  • Added module 'Mjölnir'
Changes
  • Construction Firm, Mine and Headquarters now have 100% offline progress per default without requiring a skill
  • Replaced 'Offline Construction' with 'Advanced Offline Construction' inside Construction Firm
  • Replaced 'Offline Mining' with 'Advanced Offline Mining' inside Mine
  • Replaced 'Offline Installing' with 'Advanced Offline Installing' inside Headquarters
  • Machines in the Factory can now be inserted into empty slots without requiring machine handling
  • Unit window now displays armor and resistance of enemies if they have any
  • Hardmode challenges now limit maximum waves skipped
  • Block modules are now processed after armor
  • Module 'Daigo Parry' is now processed after armor
  • Module 'Defiance' is now processed after armor
  • Module 'Eternal Wall' is now applied after every other module that modifies max. health
  • AI scripts have been migrated to new save format
Fixes
  • Fixed module 'Poison Ivy' plants particle effect staying red when being returned to their pool
  • Fixed ore refining percentage showing values lower than e-3