Changelog

v0.10.0 Build 6

Early access5 changes
Changes
  • Changed priority of temporal barrier to trigger almost at the end of the module processing pipeline
  • Changed priority of conductor to trigger after temporal barrier
Fixes
  • Fixed being able to enter challenges with arbitrary blueprints
  • Fixed Boss 5 spell 'Cosmic Ray' using the wrong time
  • Fixed multiple Boss 5 issues related to Dynamic Rendering and Dynamic Scaling