Difference between revisions of "Winter"

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{{Navbox
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{{Infobox region
| name  = PerfectNavigation
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|image=Winter.png
| title = The Perfect Tower II
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|lanes=4
| listclass = hlist
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|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
 +
|easy=2877
 +
|medium=21852
 +
|hard=419964
 +
|insane=3.426E+07
 +
|nightmare=2.854E+10
 +
|impossible=5.237E+16
 +
}}
 +
'''Winter''' is the third region in the game, unlocked after completing wave 100 on [[Desert]].
 +
The region consists of 4 lanes that enemies may spawn from.
 +
 
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Completing wave 100 in this region unlocks the [[Underground]] region.
 +
 
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==Modules==
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{{See also|Modules}}
  
| group1 = Core Game
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{| class="wikitable sortable"
| list1 = {{Navbox|child
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!Type!!Name!!Unlock Condition
| group1 = Mechanics
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|-
| list1  =
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Basic Shield'''||Wave {{Unknown}}
* [[New Round]]
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|-
* [[Elements]]
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Attack'''||Random 5%
* [[Modules]]
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|-
* [[Skills]]
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Burst'''||Random 2%
* [[Tower Customization]]
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Attack'''||Random 5%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Burst'''||Random 2%
 +
|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Splash'''||Random 1%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Bash'''||Random 0.12%
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]
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|'''Earth / Water / Darkness Crit'''
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|Random 1%
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Resistance'''||Random 5%
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Resistance'''||Random 5%
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|-
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|[[File:Defensive Module.png|Defensive|center|30px]]||'''Boss shield'''||Random 1.2%
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|-
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|[[File:Utility Module.png|Utility|center|30px]]||'''Moon Energy'''||Random 5%
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|}
  
| group2 = [[Regions]]
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==Town Assets==
| list2  =
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The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100:
* [[Forest]]
 
* [[Desert]]
 
* [[Winter]]
 
* [[Underground]]
 
* [[Volcano]]
 
* [[High Mountain]]
 
* [[Jungle]]
 
* [[Metallic Ruins]]
 
* [[Beach]]
 
* [[Ocean]]
 
* [[Neutral]]
 
* [[Dark Realm]]
 
* [[Heaven]]
 
* [[Universe]]
 
* [[Chaos]]
 
}}
 
| group2 = [[Town]]
 
| list2 = {{Navbox|child
 
| group1 = Buildings
 
| list1  =
 
* [[Power Plant]]
 
* [[Mine]]
 
* [[Factory]]
 
* [[Headquaters]]
 
* [[Arcade]]
 
* [[Laboratory]]
 
* [[Shipyard]]
 
* [[Trading Post]]
 
* [[Workshop]]
 
* [[Museum]]
 
* [[Construction Firm]]
 
* [[Statue of Cubos]]
 
| group2 = Prestige
 
| list2 = [[Headquaters#Military|Military]]  
 
}}
 
  
 +
:[[File:Winter tree town asset.png|40px|Winter tree|link=Special:FilePath/Winter_tree_town_asset.png]] Winter tree
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:[[File:Snowman town asset.png|40px|Snowman|link=Special:FilePath/Snowman_town_asset.png]] Snowman
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:[[File:Winter rock town asset.png|40px|Winter rock|link=Special:FilePath/Winter_rock_town_asset.png]] Winter rock
  
}}
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{{PerfectNavigation}}
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[[Category:Regions]]

Revision as of 08:51, 19 September 2021

Winter
Winter
Lanes 4
Enemies
Neutral element Light element Darkness element Water element Earth element Universal element
Difficulties
Easy 2,877%
Medium 21,852%
Hard 419,964%
Insane 34.26 M% (3.426e7%)
Nightmare 28.54 B% (2.854e10%)
Impossible 52.37 Qa% (5.237e16%)

Winter is the third region in the game, unlocked after completing wave 100 on Desert. The region consists of 4 lanes that enemies may spawn from.

Completing wave 100 in this region unlocks the Underground region.

Modules

See also: Modules
Type Name Unlock Condition
Defensive
Basic Shield Wave Unknown (edit)
Offensive
Darkness Attack Random 5%
Offensive
Darkness Burst Random 2%
Offensive
Water Attack Random 5%
Offensive
Water Burst Random 2%
Offensive
Splash Random 1%
Offensive
Bash Random 0.12%
Offensive
Earth / Water / Darkness Crit Random 1%
Defensive
Darkness Resistance Random 5%
Defensive
Water Resistance Random 5%
Defensive
Boss shield Random 1.2%
Utility
Moon Energy Random 5%

Town Assets

The following town assets are unlocked after completing wave 100:

Winter tree Winter tree
Snowman Snowman
Winter rock Winter rock