User contributions
Jump to navigation
Jump to search
- 04:13, 16 March 2024 diff hist +133 Power Plant →Plasma Turbine: Fix notes for upgrades current
- 04:07, 16 March 2024 diff hist +2,043 Power Plant →Technology: Add new Plasma techs
- 08:00, 30 December 2023 diff hist 0 Experiment: Earth →Prestige: Fix stats
- 07:44, 30 December 2023 diff hist +2 Experiment: Earth Tweaks to stats as reported on #wiki-talk
- 08:15, 29 December 2023 diff hist +811 Workers →Worker Taskid's: Add many missing ids current
- 01:25, 24 December 2023 diff hist +607 Winter Wonderland →Calendar: Day 12 guide
- 01:18, 24 December 2023 diff hist +99 m Winter Wonderland →Mechanics
- 01:16, 24 December 2023 diff hist +375 Winter Wonderland →Mechanics: Add resource boost formula.
- 05:27, 12 December 2023 diff hist -11 Winter Wonderland Correct day 5 upgrade
- 00:55, 11 December 2023 diff hist +664 Winter Wonderland Day 6
- 00:43, 11 December 2023 diff hist +2,191 Winter Wonderland More days, note about coal
- 00:18, 11 December 2023 diff hist +1,655 Winter Wonderland Add first two calendar days
- 19:09, 10 December 2023 diff hist +2,749 Winter Wonderland Add mechanics section.
- 18:18, 10 December 2023 diff hist 0 N File:Cookie Mechanics 2.png current
- 18:17, 10 December 2023 diff hist 0 N File:Cookie Mechanics 1.png current
- 18:13, 10 December 2023 diff hist +138 m Winter Wonderland Finish upgrade table
- 06:50, 10 December 2023 diff hist +109 m Winter Wonderland Almost done...
- 06:35, 10 December 2023 diff hist +252 m Winter Wonderland Add more table data
- 06:23, 10 December 2023 diff hist +886 Winter Wonderland Initial upgrade costs table
- 21:38, 6 October 2023 diff hist 0 m Headquarters →RAM: fix max lines current
- 01:11, 9 August 2023 diff hist +6 m Construction Firm →Upgrade cost: New Arcade tier
- 02:04, 27 May 2023 diff hist 0 Factory →Refining: Update refining calculator with new skills
- 20:37, 11 February 2023 diff hist +293 Modules Add module DB
- 10:13, 16 January 2023 diff hist +368 Headquarters →Software: Two new softwares
- 02:29, 5 November 2022 diff hist +3,337 Halloween →Upgrades: Add souls
- 02:06, 5 November 2022 diff hist +4,929 Halloween →Upgrades: Add bats table + strategies
- 09:08, 4 November 2022 diff hist +1,029 Halloween →Halloween 2022: formulas
- 08:49, 4 November 2022 diff hist +2,859 Halloween →Halloween 2022: Add pumpkins table. It was a pain
- 07:40, 4 November 2022 diff hist +113 Halloween →Halloween Island: Rewrite resource formulas for clarity
- 02:48, 3 September 2022 diff hist -226 Experiment: Earth →Prestige: There is no maximum, that's just the prestige goal
- 02:44, 3 September 2022 diff hist +368 Experiment: Earth →Prestige: Add info about max mass
- 01:42, 25 August 2022 diff hist +368 Power Plant →Technology: Add Dyson Node
- 01:05, 8 August 2022 diff hist +109 Specializations →Power Plant: Dyson Sphere: Add ring forming formula
- 11:16, 21 June 2022 diff hist -44 Museum →Statistics: Remove duplicate
- 02:18, 21 June 2022 diff hist +732 Museum →Statistics: Turn stats into a table
- 03:26, 12 June 2022 diff hist 0 m Experiment: Universal Fix soluiton spoiler (missing |)
- 06:33, 7 May 2022 diff hist +647 Era Add formulas for the button
- 06:19, 7 May 2022 diff hist 0 Era Update for new limit on era divisors
- 06:24, 5 May 2022 diff hist -17 Construction Firm →Upgrade cost: Factory
- 06:13, 5 May 2022 diff hist 0 Construction Firm →Upgrade cost: More costs, corrections
- 06:12, 26 April 2022 diff hist +1,754 Era Add Era Divisor section
- 05:41, 26 April 2022 diff hist 0 N File:Era Tab.png current
- 23:45, 18 April 2022 diff hist +15 AI Scripts Guide Update powerstone combiner link to v3
- 00:34, 8 April 2022 diff hist +185 AI Scripts Guide Update Museum Combiner #1 because pkp's is (and will remain) broken, add warning at top
- 04:46, 6 April 2022 diff hist +120 Headquarters →Software: Add more stats
- 22:44, 19 March 2022 diff hist +111 Construction Firm →Upgrade cost: Add missing buildings, move HQ to its proper spot
- 04:32, 11 March 2022 diff hist -34 Experiment: Earth Update with exact formula
- 03:27, 11 March 2022 diff hist +329 Experiment: Earth →Mechanic: Add maximum density
- 01:50, 7 March 2022 diff hist +51 AI Change link to maintained script compendium
- 10:37, 1 March 2022 diff hist +161 AI →Action: More formulas, correct impulses column
- 08:38, 27 February 2022 diff hist +2 AI →Data Types: String can be converted now!
- 06:56, 13 February 2022 diff hist -4 Arcade →Adventure: Update table data
- 06:29, 13 February 2022 diff hist -2 Arcade Move "Cards" section down, to promote to a top-level section (it's not a "Game".)
- 06:26, 13 February 2022 diff hist -40 Arcade Promote all the headers +1 level. We weren't using the top level before, but we need to now.
- 06:23, 13 February 2022 diff hist -479 Arcade Remove the "Shop" section, it's gone in the Arcade, and the stuff you could buy has been moved to Lucky Wheel
- 06:05, 13 February 2022 diff hist -9 m Arcade No longer a stub XD
- 06:03, 13 February 2022 diff hist +144 Power Plant →Network: Clarify some text, add spoiler for Workshop.
- 02:09, 13 February 2022 diff hist -10 Power Plant →Mechanics: Add values for Workshop + Arcade
- 01:46, 13 February 2022 diff hist +21 User:D0sboots current
- 01:43, 13 February 2022 diff hist +1 Template:Inline spoiler Change argument type to "content" current
- 01:08, 13 February 2022 diff hist +49 User:D0sboots
- 01:07, 13 February 2022 diff hist +23 Template:Inline spoiler Explicitly specify foreground color, in case that's been set by a stylesheet
- 00:03, 13 February 2022 diff hist +2 Module:Hash bugfix current
- 00:01, 13 February 2022 diff hist +72 Module:Hash Add adaptor for proper #invoking
- 23:57, 12 February 2022 diff hist +57 User:D0sboots
- 23:54, 12 February 2022 diff hist +63 Template:Inline spoiler
- 23:52, 12 February 2022 diff hist +1,390 N Module:Hash Create simple CRC hashing module
- 23:19, 12 February 2022 diff hist -263 User:D0sboots Replaced content with "{{Inline spoiler|test}}" Tag: Replaced
- 23:18, 12 February 2022 diff hist +699 N Template:Inline spoiler Create inline spoiler template
- 23:08, 12 February 2022 diff hist +286 N User:D0sboots Test Tag: Visual edit: Switched
- 04:19, 10 February 2022 diff hist 0 File:PerfectSpace.png D0sboots uploaded a new version of File:PerfectSpace.png
- 04:06, 10 February 2022 diff hist +35 Arcade →Games: Add adventure screenshot
- 04:01, 10 February 2022 diff hist 0 N File:ArcadeAdventure.png
- 00:28, 7 January 2022 diff hist +2 m Challenge Mode →Level #5: Add missing "==" at end of import code
- 07:01, 26 October 2021 diff hist +900 Military Perks Add additional details and opinions
- 06:44, 26 October 2021 diff hist +654 Military Perks Add description for mine and power plant
- 06:37, 26 October 2021 diff hist +302 Military Perks Add factory text
- 11:25, 29 September 2021 diff hist -311 AI Scripts Guide Change static clicker script
- 05:29, 21 September 2021 diff hist +546 Era →Era Powers: Add formula, info about disabling
- 05:10, 21 September 2021 diff hist 0 N File:Era disables.png current
- 11:06, 20 September 2021 diff hist +764 Shipyard Add new shipyard stuff
- 07:29, 19 September 2021 diff hist +1,296 AI →Action: Add info about execute/stop
- 06:39, 19 September 2021 diff hist +185 Talk:Main Page
- 05:44, 13 September 2021 diff hist +444 AI →Action: Partial completion of external calling conventions to actions
- 05:34, 13 September 2021 diff hist +963 AI →Condition: Add external editor syntax to all conditions
- 05:07, 13 September 2021 diff hist +87 AI →AI Scripts: Add external-editor signatures for impulses
- 02:58, 13 September 2021 diff hist +11 Headquarters →Software: Add more costs
- 13:43, 5 September 2021 diff hist +4 Talk:Main Page Add a first TODO
- 08:36, 3 September 2021 diff hist 0 File:TradePostScreen.png D0sboots uploaded a new version of File:TradePostScreen.png current
- 07:21, 2 September 2021 diff hist +2,992 N AI Scripts Guide Create page
- 08:28, 1 September 2021 diff hist +61 AI Add link to AI Scripts Guide
- 23:49, 29 August 2021 diff hist 0 AI Update actions for MP
- 05:03, 21 August 2021 diff hist +256 Factory →Producers: Add note about TP and PP boosts.
- 22:13, 5 August 2021 diff hist 0 Factory →Refining: T6 was off by 10
- 21:51, 5 August 2021 diff hist +26 Factory →Refining: More precision, minor correction
- 21:26, 5 August 2021 diff hist 0 m Factory →Producers: Museum T5 was off by 10x
- 10:17, 2 August 2021 diff hist +66 Experiment: Water →Prestige: Correct formula
- 08:12, 19 July 2021 diff hist -1 m Exotic gems →Obtaining: Fixed Exotic Producer link current
- 02:32, 15 July 2021 diff hist +199 Factory →Refining: Add basic time info + calculator link.
- 07:13, 13 July 2021 diff hist +5 Headquarters →Software: Numbers
- 07:10, 13 July 2021 diff hist +12 m Construction Firm →Upgrade cost: More number
- 06:55, 13 July 2021 diff hist +20 Construction Firm →Upgrade cost: More number
- 06:50, 13 July 2021 diff hist +11 m Construction Firm →Upgrade cost: More number
- 04:51, 13 July 2021 diff hist +837 AI →Action: Add RAM requirements
- 07:07, 9 July 2021 diff hist -76 m Factory →Producers: Remove gem producer icons
- 04:00, 9 July 2021 diff hist +689 Factory →Producers: Add all data
- 03:44, 9 July 2021 diff hist +458 Factory →Producers: Partway-through progress save. Reformatted the table, but many of the current values are incorrect. The format should be all ready, just need to add the rest of the numbers.
- 10:10, 27 June 2021 diff hist +3 Headquarters →Software
- 08:24, 25 June 2021 diff hist +6 Headquarters →Software
- 13:21, 22 June 2021 diff hist +3 Headquarters →Software
- 12:02, 22 June 2021 diff hist +6 Headquarters →Software
- 00:06, 18 June 2021 diff hist 0 Experiment: Water →Time Boost (Freezer): Fixed duplication in the section name
- 12:09, 15 June 2021 diff hist +319 Experiment: Exotic Add details about mechanics
- 10:00, 11 June 2021 diff hist +145 Headquarters Formula tweaks, software costs and times
- 13:09, 10 June 2021 diff hist +192 Experiment: Neutral →Prestige
- 13:04, 10 June 2021 diff hist +62 Experiment: Neutral →Mechanic: Add prestige bumps to cost
- 10:04, 10 June 2021 diff hist +295 Experiment: Neutral →Prestige: Prestige availability
- 03:04, 9 June 2021 diff hist +71 Experiment: Nature →Upgrades: Add watering can mechanics
- 02:46, 9 June 2021 diff hist +38 Experiment: Nature →Upgrades: Add some costs
- 23:12, 8 June 2021 diff hist -126 Experiment: Nature Reformat T2: Hint -> Solution
- 23:06, 8 June 2021 diff hist -8 Experiment: Nature Balance sections so they math in depth properly
- 23:00, 8 June 2021 diff hist +509 Experiment: Nature Change T4 and T5 to tables
- 18:36, 8 June 2021 diff hist +484 Experiment: Nature Convert T2 and T3 to tables
- 18:07, 8 June 2021 diff hist -99 Experiment: Nature →Basic Flower (T1): Reduce to two columns, with nested additional hints
- 04:16, 8 June 2021 diff hist +823 Experiment: Nature →Basic Flower (T1): Add a whole bunch of hints
- 04:00, 8 June 2021 diff hist -129 Experiment: Nature →Basic Flower (T1): Reword table to say "Solution" instead of "Hint", take "Solution" out of the collapsed part since it's part of the label now.
- 03:50, 8 June 2021 diff hist +28 Factory →Producers: Make the producers table default-collapsed because it's a mild spoiler, especially the amounts
- 03:21, 8 June 2021 diff hist +527 Factory →Refining: Add tier breakpoints, and more words.
- 03:01, 8 June 2021 diff hist +681 Factory →Refining: Add chart and more description
- 02:51, 8 June 2021 diff hist 0 N File:Factory Refining Efficiency.png current
- 07:22, 7 June 2021 diff hist 0 m Museum →Achievements: Reorder achievements some more
- 07:04, 7 June 2021 diff hist 0 Museum →Achievements: Reorder achievements by how they appear in the museum
- 06:34, 7 June 2021 diff hist +42 Experiment: Electricity →Rewards: Add damage/resistance formulas
- 06:11, 7 June 2021 diff hist -2 Experiment: Earth →Rewards: Correct initial values for damage/resistance costs
- 03:24, 7 June 2021 diff hist +169 Headquarters →Software: Convert to table, start adding costs and times
- 03:08, 7 June 2021 diff hist +39 Headquarters →CPU: Total CPU power is measured in flops
- 02:20, 7 June 2021 diff hist +2 Experiment: Neutral →Rewards: Neutral resistance cost was off by a couple of zeros
- 02:16, 7 June 2021 diff hist 0 File:ConstructionFirmExample.png D0sboots uploaded a new version of File:ConstructionFirmExample.png current
- 01:53, 7 June 2021 diff hist -27 Construction Firm →Skills: Update construction boost
- 00:46, 7 June 2021 diff hist +16 Experiment: Neutral →Rewards: Resistance cost
- 22:45, 6 June 2021 diff hist +32 Experiment: Neutral →Rewards: Add neutral damage cost
- 12:28, 5 June 2021 diff hist +4 Experiment: Exotic →Upgrades: Use zero-based levels (time factor was off)
- 06:27, 4 June 2021 diff hist +813 Experiment: Water →Upgrades: Add all the upgrades.
- 06:17, 4 June 2021 diff hist +330 Experiment: Water →Upgrades: Add upgrades (8/12)
- 06:10, 4 June 2021 diff hist -91 Experiment: Water →Upgrades: Add upgrades (6/x) (for real this time)
- 05:35, 4 June 2021 diff hist +574 Experiment: Water →Upgrades: Add upgrades (6/x)
- 04:58, 4 June 2021 diff hist -70 Experiment: Water →Upgrades: Switch to using formulas for compactness, add freezer
- 04:43, 4 June 2021 diff hist +481 Experiment: Water →Upgrades: Add upgrades (2/x)
- 05:56, 3 June 2021 diff hist +326 Museum →Offshore market: Add costs.
- 05:20, 3 June 2021 diff hist -5 Museum →Achievements: Correct conditions for "To Infinity" (just unlocking T5 isn't enough)
- 05:17, 3 June 2021 diff hist +3 m Museum →Achievements: Reformat Earth Tunnel to match how the game shows depth
- 04:43, 3 June 2021 diff hist +34 m Experiment: Earth →Rewards: Clean up formulas
- 04:42, 3 June 2021 diff hist +58 Experiment: Fire →Rewards: Add damage/resistance formulas
- 04:28, 3 June 2021 diff hist +50 Experiment: Earth →Rewards: Add damage/resistance formulas
- 02:58, 3 June 2021 diff hist +577 Experiment: Neutral →Mechanic: Add multipliers table
- 02:30, 3 June 2021 diff hist +614 Experiment: Neutral →Mechanic: Add cost table
- 01:59, 2 June 2021 diff hist -102 Power Plant →Mechanics: Remove incorrect info about PostSlider calc (it was an artifact of time display being truncated instead of rounded)
- 01:55, 30 May 2021 diff hist +213 Power Plant →Yellow Battery: Add note about Total Capacity bonus
- 10:21, 29 May 2021 diff hist +38 m Power Plant →Technology: Add note about ticks.
- 09:11, 29 May 2021 diff hist +1,592 Power Plant →Network: Add detailed mechanics for how boosting works
- 23:49, 28 May 2021 diff hist +273 Power Plant →Network: Add clarification about boosting multiple buildings.
- 23:39, 28 May 2021 diff hist +388 Power Plant →Technology: Add upgrade information
- 23:23, 28 May 2021 diff hist +789 Power Plant →Technology: Add costs of all the items