Difference between revisions of "Shipyard"

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(Add new shipyard stuff)
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Weather is a modifier to the resource gain of your shipments.
 
Weather is a modifier to the resource gain of your shipments.
  
Weather changes over time, except when you start a mission, then weather stays the same until you collect the shipment.  
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Weather changes over time, except when you start a mission, then weather stays the same until you collect the shipment.
  
You can keep good weather for a long time if you quickly start another shipment after collecting a shipment. If you have bad weather, then it's advisable to wait until the weather changes.
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The effect of weather is affected by certain upgrades.
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If you have bad weather, then it's advisable to wait until the weather changes, or consider re-starting a shipment if the weather has improved shortly after it starts.
  
 
==Shipments==
 
==Shipments==
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*'''8 hours:''' Cyan Cubes, Gray Cubes, and Black Cubes
 
*'''8 hours:''' Cyan Cubes, Gray Cubes, and Black Cubes
 
*'''24 hours:''' Gems, and Exotic Gems.
 
*'''24 hours:''' Gems, and Exotic Gems.
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==Sea miles==
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As long as your ships are out making shipments, they are gaining sea miles. Unlike shipments, this gain happens continuously, regardless of if the shipment completes.
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The formula for sea mile gain is <code>0.0002 / sec. * ShipmentConstant</code> (which is 1 for 5 min. shipment, 2 for 15 min., 3 for 1 hour, etc.) and the skill raises the shipment constant to the power of 1.2. So with the skill, a 24-hour shipment has a constant of ~8.59, and is that much better than doing 5-min shipments.
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Like everything else in the Shipyard, sea mile gain is affected by the [[Power Plant]].
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Sea miles earn you the following <s>sea</s>milestones:
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{| class="wikitable"
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!Miles!!Name!!Description
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|-
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|100|| ||
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|-
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|250|| ||
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|}
  
 
==Skills==
 
==Skills==

Revision as of 12:06, 20 September 2021


Shipyard
Shipyard.png
Max. Tier 3
Conversion rate 100000:1
Color theme Spring Green
Cyan resource.png

The Shipyard is a building where you can send ships out to gather resources.

Shipyard2.png

Weather

Weather is a modifier to the resource gain of your shipments.

Weather changes over time, except when you start a mission, then weather stays the same until you collect the shipment.

The effect of weather is affected by certain upgrades.

If you have bad weather, then it's advisable to wait until the weather changes, or consider re-starting a shipment if the weather has improved shortly after it starts.

Shipments

You can send your ship out to gather shipments.

Every time you collect a shipment, your reward bonus is increased by increasing shipment number by 1, which additively increases the reward bonus by your bonus/shipment percentage.

You can upgrade your bonus modifier per shipment, which recalculates you reward bonus by multiplying shipment number by the new percentage bonus.

There are 6 options of shipments

  • 5 minutes: White Cubes
  • 15 minutes: Orange Cubes, Brown Cubes, and Red Cubes
  • 60 minutes: Green Cubes, Blue Cubes, and Purple Cubes
  • 4 hours: Yellow Cubes, Light Blue Cubes, and Pink Cubes
  • 8 hours: Cyan Cubes, Gray Cubes, and Black Cubes
  • 24 hours: Gems, and Exotic Gems.

Sea miles

As long as your ships are out making shipments, they are gaining sea miles. Unlike shipments, this gain happens continuously, regardless of if the shipment completes.

The formula for sea mile gain is 0.0002 / sec. * ShipmentConstant (which is 1 for 5 min. shipment, 2 for 15 min., 3 for 1 hour, etc.) and the skill raises the shipment constant to the power of 1.2. So with the skill, a 24-hour shipment has a constant of ~8.59, and is that much better than doing 5-min shipments.

Like everything else in the Shipyard, sea mile gain is affected by the Power Plant.

Sea miles earn you the following seamilestones:

Miles Name Description
100
250

Skills

See also: Skills (Upgrade)
  • Sturdy Decks - Reduces the effects of bad weather by 50%
  • Precious Freight - Applies the shipment bonus to regular gems at a reduced rate of x^0.5.
  • Advanced Navigation - Raises the seamile multiplier to the power of 1.2 for all shipments that take longer than 5 minutes in total to complete.

Exotic Skills

See also: Exotic Skills
  • Armored Cargo Bay - Applies the shipment bonus to exotic gems at a reduced rate of x^0.2 by reinforcing the bulkheads of all ships.