Difference between revisions of "Museum"

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The museum is a building where you look at statistics, gain boosts, and research artifacts.{{Building|Tier=5|ConversionRate=45000|Image=Museum.png|Color=Grey|ColorCode=grey}}
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{{Building|Tier=5|ConversionRate=45000|Image=Museum.png|Color=Grey|ColorCode=grey}}
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[[File:Grey resource.png|left]]
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The '''Museum''' is a building where you look at statistics, gain boosts via Power Stones, and research artifacts.
 
[[File:MuseumExample.png|thumb]]
 
[[File:MuseumExample.png|thumb]]
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{{clear|left}}
 
==Building tiers==
 
==Building tiers==
 
Museum tiers do nothing currently.
 
Museum tiers do nothing currently.
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The statistics are:
 
The statistics are:
  
*'''Time played''' (Having the game open, not offline)
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*'''Time Played''' (Having the game open, not offline)
*'''Cylindro defeated''' (Boss fight)
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*'''Total Gems Collected'''
*'''Total gems collected'''
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*'''Total Resources'''
*'''Total resources'''
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*'''Factory: Shards Refined'''
*'''Modules unlocked'''
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*'''Factory: Resources Produced'''
*'''Enemies destroyed'''
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*'''Power Plant: Total Power Produced'''
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*'''Shipyard: Resources Earned'''
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*'''Arcade: Coins Earned'''
 +
*'''Artifacts Researched'''
 +
*'''Cylindro Defeated''' (Boss Fight)
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*'''Pyramidas Defeated''' (Boss Fight)
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*'''Cubos Jr. Defeated''' (Boss Fight)
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*'''Dodecai Defeated''' (Boss Fight)
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*'''Perfect Space: Highscore''' (Game in the Arcade)
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*'''Enemies Destroyed'''
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*'''Mine: Layers Generated'''
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*'''Mine: Tiles Uncovered'''
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*'''Trading Post: Total Times Traded'''
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*'''Infinity Stones: Times Used'''
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*'''Modules Unlocked'''
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*'''Challenges Completed'''
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*'''Normal Mode Completed''' (The number of Regions you complete Normal Difficulty in)
  
===Power stones===
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==Power stones==
Power stones, when in a statistic slot, give a 1% resource gain to town resources (Additive to each other). Power stones give bonuses based on their element type. The percentage boosts any offensive module that is the same element, such as nature taste, which has no effect if you have none of the specific elemental modules equipped. The percentage also acts as an elemental resistance, without the need or use of a defensive module.  
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Power stones grant a boost to resource gain, as well as a boost to elemental damage. The amount of boost provided depends on the tier of the equipped power stones, modified by any bonuses such as [[Town#Town Perks|town perks]]. All elements apart from neutral have a power stone, but universal power stones are only available through [[#Transmute|transmutation]]. With the ''Power Prism'' skill, power stones can also provide a boost to the neutral element.
  
These power stone effects are only for that element, so universal stones only boost universal modules and only gives resistance from universal enemies, not other enemies.
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Power stones can be purchased from the [[#Power stone shop|power stone shop]], and must be equipped before they provide any bonus. Unequipped power stones can be upgraded to a higher tier by combining 3 power stones of the same tier. Higher tier power stones provide stronger boosts.
  
There is an inventory system for power stones, which just holds the stones for tiering up as the stones are not active in the power stone inventory.  
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The number of power stones that can be equipped at once is determined by the available power stone slots, which can be obtained by completing [[#Statistics|statistics]] milestones.
  
Power stones have tiers, as in they can be combined together, if they have the same tier, in the combine section below the inventory. Simply click combine to turn 3 power stones into 1 power stone that is a higher tier. Each tier increases the elemental effect, going up by 0.5% every tier. The resistance effect caps at 99.9%, but the module effect is infinite.
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===Power stone shop===
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Gives the ability to buy tier 1 power stones of the 8 elements for the cost of {{cost|1000|Grey}}. The ''Fill inventory'' button toggles the ability to buy a full inventory worth of power stones per purchase. The trashcan icon deletes any power stones placed in it.
  
The cube button to the right of the combine button opens the transmute menu
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===Offshore market===
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Once the exotic skill is purchased, the offshore market becomes available. The offshore market sells higher tier power stones at an increased cost. The maximum tier power stone for sale is dependent on an upgrade purchasable with {{resource|Grey}} resources, but will never exceed your highest obtained power stone for that element. Upgrading tiers costs 36000*1.8<sup>lvl</sup> to upgrade to max-tier (lvl+3); you start at maximum tier 2. Stones cost 2000*18<sup>tier-1</sup> (except Universal stones which cost 10x as much), which gets expensive <i>very</i> quickly, so think carefully before upgrading your max-tier too high - there's no way to downgrade.
  
'''Transmute menu:''' Combines all 8 elements into 1 universal stone of any tier. The 8 stones have to be the same tier.
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At any given time, there are 6 different elements of power stones available in the offshore market in varying tiers, chosen randomly. These power stones change every 1 hour; this timer can be sped up by employing [[Power Plant]] boosts. It is possible to find Universal power stones for sale in the offshore market (without first crafting one), with a 20% chance per refresh.
  
The buy button opens the power stone shop.
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===Transmute===
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After unlocking a certain [[Artifacts|artifact]], power stones can be transmuted into universal power stones. Transmutation requires 8 power stones, one of each element, each with the same tier. This action consumes the power stones and produces a single universal power stone of the same tier.
  
'''Power stone shop:''' Gives the ability to buy tier 1 power stones of the 8 elements for the cost of 1e3 museum resources. Fill inventory toggle buys as many stones as is possible the fill up the power stone inventory. The red X button deletes the power stone placed on it.
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==Artifacts==
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{{Main|Artifacts}}
  
==Artifacts==
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Artifacts are hidden items that can be found and researched for unique rewards. Each artifact takes a set amount of time to research, but can be improved with Museum skills.
Found in regions or boss fights
 
  
Right now there is only one artifact and it’s unlocked from the beginning.  
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==Achievements==
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Achievements are unlocked after completing certain hidden tasks throughout the game.
  
Artifacts need to be researched, which gives a special mechanic, module or town asset.
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The Achievements are:
  
===Cubos Cube===
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*'''Like That's Gonna Work''' - (Start a round on Chaos without any modules)
Make it possible to fuse power stone into elemental ones
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*'''Konami Code''' - (Enter the Konami Code in the Arcade)
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*'''Botanist''' - (Complete Botany in the Nature Experiment)
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*'''Exotic Producer''' (Craft an Exotic Producer in the Factory)
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*'''You Spin Me Right Round''' - (Kill Cylindro during his Slam attack)
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*'''Botanophobia''' - (Kill all Vine Monsters before Eyes and Tesla coils)
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*'''Not A Scratch''' - (Take no hit on Cubos Jr. Fight)
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*'''Born Under A Lucky Star''' - (Don't discard any cards on Dodecai Fight)
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*'''Full Potential''' - (Make a Tier 50 Power Stone of every element including universal)
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*'''First Producer''' - (Craft a Producer in the Factory)
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*'''T10 Ore''' - (Refine T10 Ore in the Factory)
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*'''Earth Tunnel''' - (Mine 12,742,000 m in the Mine)
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*'''To Infinity''' - (Upgrade a module past Tier 5)
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*'''And So It Begins''' - (Combine your first Power Stones)
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*'''Where Did The Sun Go?''' - (Fill the entire powerplant grid up with solar panels and then open the Dyson Sphere)
  
==Bestiary==
 
Placeholder furry.
 
  
==Quests==
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Event Achievements:
Placeholder text.
 
  
==Badges==
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*'''Halloween''' - (Complete the Quests in the Halloween Event) [31st October - 7th November 23:59 GMT]
Placeholder text.
 
  
 
==Skills==
 
==Skills==
[[File:MuseumSkills.png|frameless]]
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{{See also|Skills (Upgrade)}}
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*'''Faster Research''' - Decreases the research time of all artifacts by 10% for each tier of the museum.
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*'''Statistics Boost''' - Doubles Town Resource bonus per statistics slot filled.
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*'''Power Prism''' - Boost the neutral element for each completed set of power stones (all 9 elements including universal) by the lowest tier of that set. (Having tier 9 stones of each element but earth and having a tier 3 earth stone will give the same neutral bonus as having only tier 3 stones of each element.)
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*'''Achievement Boost''' - Doubles the achievement conversion rate boost.
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*'''Quick Combine''' - Automatically use highest tier power stones from inventory when combination slots are empty.
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*'''Offline Research''' - Allows the research of artifacts to continue while the game is closed.
  
 
==Exotic Skills==
 
==Exotic Skills==
[[File:MuseumExotic.png|frameless]]<br />
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{{See also|Exotic Skills}}
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*'''Offshore Market''' - Unlocks the Offshore Market to buy higher tier Power Stones.
  
====Statistics Boost====
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{{Navbox buildings|state=expanded}}
Doubles town resource bonus per statistic slot filled.{{PerfectNavigation}}
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{{PerfectNavigation}}
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 13:09, 13 November 2021


Museum
Museum.png
Max. Tier 5
Conversion rate 45000:1
Color theme Grey
Grey resource.png

The Museum is a building where you look at statistics, gain boosts via Power Stones, and research artifacts.

MuseumExample.png

Building tiers

Museum tiers do nothing currently.

Statistics

Here you can view your feats in Perfect Tower 2.

Reaching certain goals in statistics unlocks power stone slots.

The statistics are:

  • Time Played (Having the game open, not offline)
  • Total Gems Collected
  • Total Resources
  • Factory: Shards Refined
  • Factory: Resources Produced
  • Power Plant: Total Power Produced
  • Shipyard: Resources Earned
  • Arcade: Coins Earned
  • Artifacts Researched
  • Cylindro Defeated (Boss Fight)
  • Pyramidas Defeated (Boss Fight)
  • Cubos Jr. Defeated (Boss Fight)
  • Dodecai Defeated (Boss Fight)
  • Perfect Space: Highscore (Game in the Arcade)
  • Enemies Destroyed
  • Mine: Layers Generated
  • Mine: Tiles Uncovered
  • Trading Post: Total Times Traded
  • Infinity Stones: Times Used
  • Modules Unlocked
  • Challenges Completed
  • Normal Mode Completed (The number of Regions you complete Normal Difficulty in)

Power stones

Power stones grant a boost to resource gain, as well as a boost to elemental damage. The amount of boost provided depends on the tier of the equipped power stones, modified by any bonuses such as town perks. All elements apart from neutral have a power stone, but universal power stones are only available through transmutation. With the Power Prism skill, power stones can also provide a boost to the neutral element.

Power stones can be purchased from the power stone shop, and must be equipped before they provide any bonus. Unequipped power stones can be upgraded to a higher tier by combining 3 power stones of the same tier. Higher tier power stones provide stronger boosts.

The number of power stones that can be equipped at once is determined by the available power stone slots, which can be obtained by completing statistics milestones.

Power stone shop

Gives the ability to buy tier 1 power stones of the 8 elements for the cost of 1,000 Grey resource. The Fill inventory button toggles the ability to buy a full inventory worth of power stones per purchase. The trashcan icon deletes any power stones placed in it.

Offshore market

Once the exotic skill is purchased, the offshore market becomes available. The offshore market sells higher tier power stones at an increased cost. The maximum tier power stone for sale is dependent on an upgrade purchasable with Grey resource resources, but will never exceed your highest obtained power stone for that element. Upgrading tiers costs 36000*1.8lvl to upgrade to max-tier (lvl+3); you start at maximum tier 2. Stones cost 2000*18tier-1 (except Universal stones which cost 10x as much), which gets expensive very quickly, so think carefully before upgrading your max-tier too high - there's no way to downgrade.

At any given time, there are 6 different elements of power stones available in the offshore market in varying tiers, chosen randomly. These power stones change every 1 hour; this timer can be sped up by employing Power Plant boosts. It is possible to find Universal power stones for sale in the offshore market (without first crafting one), with a 20% chance per refresh.

Transmute

After unlocking a certain artifact, power stones can be transmuted into universal power stones. Transmutation requires 8 power stones, one of each element, each with the same tier. This action consumes the power stones and produces a single universal power stone of the same tier.

Artifacts

Main article: Artifacts

Artifacts are hidden items that can be found and researched for unique rewards. Each artifact takes a set amount of time to research, but can be improved with Museum skills.

Achievements

Achievements are unlocked after completing certain hidden tasks throughout the game.

The Achievements are:

  • Like That's Gonna Work - (Start a round on Chaos without any modules)
  • Konami Code - (Enter the Konami Code in the Arcade)
  • Botanist - (Complete Botany in the Nature Experiment)
  • Exotic Producer (Craft an Exotic Producer in the Factory)
  • You Spin Me Right Round - (Kill Cylindro during his Slam attack)
  • Botanophobia - (Kill all Vine Monsters before Eyes and Tesla coils)
  • Not A Scratch - (Take no hit on Cubos Jr. Fight)
  • Born Under A Lucky Star - (Don't discard any cards on Dodecai Fight)
  • Full Potential - (Make a Tier 50 Power Stone of every element including universal)
  • First Producer - (Craft a Producer in the Factory)
  • T10 Ore - (Refine T10 Ore in the Factory)
  • Earth Tunnel - (Mine 12,742,000 m in the Mine)
  • To Infinity - (Upgrade a module past Tier 5)
  • And So It Begins - (Combine your first Power Stones)
  • Where Did The Sun Go? - (Fill the entire powerplant grid up with solar panels and then open the Dyson Sphere)


Event Achievements:

  • Halloween - (Complete the Quests in the Halloween Event) [31st October - 7th November 23:59 GMT]

Skills

See also: Skills (Upgrade)
  • Faster Research - Decreases the research time of all artifacts by 10% for each tier of the museum.
  • Statistics Boost - Doubles Town Resource bonus per statistics slot filled.
  • Power Prism - Boost the neutral element for each completed set of power stones (all 9 elements including universal) by the lowest tier of that set. (Having tier 9 stones of each element but earth and having a tier 3 earth stone will give the same neutral bonus as having only tier 3 stones of each element.)
  • Achievement Boost - Doubles the achievement conversion rate boost.
  • Quick Combine - Automatically use highest tier power stones from inventory when combination slots are empty.
  • Offline Research - Allows the research of artifacts to continue while the game is closed.

Exotic Skills

See also: Exotic Skills
  • Offshore Market - Unlocks the Offshore Market to buy higher tier Power Stones.