Difference between revisions of "Modules"

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(Adding More Modules, Modules Order are in-game Default, Missing 3 more normal modules and all Special Modules)
(Added full sortable list of modules)
Line 4: Line 4:
 
You can upgrade modules temporarily with experience or gems, or go to the [[workshop]] to permanently upgrade your modules and switch them out.
 
You can upgrade modules temporarily with experience or gems, or go to the [[workshop]] to permanently upgrade your modules and switch them out.
  
It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. ('''7.7e+1976)'''
+
It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. ''(7.7e+1976)''
 
 
<br />
 
  
 
==Types of Modules==
 
==Types of Modules==
Line 32: Line 30:
 
This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.
 
This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.
  
<div class="toccolours mw-collapsible mw-collapsed" style="width:100%; overflow:auto;">
 
<div style="font-weight:bold;line-height:1.6;">Offensive modules list</div>
 
<div class="mw-collapsible-content">
 
==Active==
 
 
'''Desperado'''
 
 
'''FireStorm'''
 
 
'''LifeLeech'''
 
 
'''Lightning'''
 
 
'''Redirect'''
 
 
'''Super Multishot'''
 
 
'''Dark Sacrifice'''
 
 
'''Shockwave'''
 
 
'''Violent Seeds'''
 
 
'''Neutral Focus'''
 
 
'''Fire Focus'''
 
 
'''Water Focus'''
 
 
'''Earth Focus'''
 
 
'''Air Focus'''
 
 
'''Nature Focus'''
 
 
'''Light Focus'''
 
 
'''Darkness Focus'''
 
 
'''Electricity Focus'''
 
 
'''Universal Focus'''
 
 
==Passive==
 
 
'''Basic Attack'''
 
 
'''Universal Attack'''
 
 
'''Attack Speed'''
 
 
'''Critical Strike'''
 
 
'''Neutral Boost'''
 
 
'''Fire Boost'''
 
 
'''Fire Attack'''
 
 
'''Fire Crit'''
 
 
'''Fire Burst'''
 
 
'''Fire Taste'''
 
 
'''Water Boost'''
 
 
'''Water Attack'''
 
 
'''Water Crit'''
 
 
'''Water Burst'''
 
 
'''Water Taste'''
 
 
'''Earth Boost'''
 
 
'''Earth Attack'''
 
 
'''Earth Crit'''
 
 
'''Earth Burst'''
 
 
'''Earth Taste'''
 
 
'''Air Boost'''
 
 
'''Air Attack'''
 
 
'''Air Crit'''
 
 
'''Air Burst'''
 
 
'''Air Taste'''
 
 
'''Nature Boost'''
 
 
'''Nature Attack'''
 
 
'''Nature Crit'''
 
 
'''Nature Burst'''
 
 
'''Nature Taste'''
 
 
'''Light Boost'''
 
 
'''Light Attack'''
 
 
'''Light Crit'''
 
 
'''Light Burst'''
 
 
'''Light Taste'''
 
 
'''Darkness Boost'''
 
 
'''Darkness Attack'''
 
 
'''Darkness Crit'''
 
 
'''Darkness Burst'''
 
 
'''Darkness Taste'''
 
 
'''Electricity Boost'''
 
 
'''Electricity Attack'''
 
 
'''Electricity Crit'''
 
 
'''Electricity Burst'''
 
 
'''Electricity Taste'''
 
 
'''Universal Boost'''
 
 
'''Infinity Attack'''
 
 
'''Infinity Crit'''
 
 
'''Infinity Burst'''
 
 
'''Bash'''
 
 
'''Lifesteal'''
 
 
'''Multishot'''
 
 
'''Basic Bouncing'''
 
 
'''Phoenix Bounce'''
 
 
'''Incineration'''
 
 
'''Unholy Missile'''
 
 
'''Impetus'''
 
 
'''Splash'''
 
 
'''Burning Attack'''
 
 
'''Fire Breath'''
 
 
'''Planned Strike'''
 
 
'''Ice Breath'''
 
 
'''Combustion'''
 
 
'''Sparks'''
 
 
'''Execution'''
 
 
'''Nature's Touch'''
 
 
'''Ice Shards'''
 
 
'''Air Slice'''
 
 
'''Frost Splash'''
 
 
'''Soul Harvesting'''
 
 
'''Relay'''
 
 
'''Solar Strike'''
 
 
'''Divine Blessing'''
 
 
'''RapidFire'''
 
 
'''Advanced Splash'''
 
 
'''Death Wish'''
 
 
'''Storm Synergy'''
 
 
'''Gaia Synergy'''
 
 
'''Sun Synergy'''
 
 
'''Void Synergy'''
 
 
'''Universal Infinity'''
 
 
'''Infinity Splash'''
 
 
'''Infinity Splash'''
 
 
'''Infinity Impetus'''
 
 
'''Quantum Speed'''
 
 
'''Shatter'''
 
 
'''Fire Impetus'''
 
 
'''Fire Splash'''
 
 
'''Fire Subsistence'''
 
 
'''Water Impetus'''
 
 
'''Water Splash'''
 
 
'''Water Subsistence'''
 
 
'''Earth Impetus'''
 
 
'''Earth Splash'''
 
 
'''Earth Subsistence'''
 
 
'''Air Impetus'''
 
 
'''Air Splash'''
 
 
''Air Subsistence'''
 
 
'''Nature Impetus'''
 
 
'''Nature Splash'''
 
 
'''Nature Subsistence'''
 
 
'''Light Impetus'''
 
 
'''Light Splash'''
 
 
'''Light Subsistence'''
 
 
'''Darkness Impetus'''
 
 
'''Darkness Splash'''
 
 
'''Darknes Subsistence'''
 
 
'''Electricity Impetus'''
 
 
'''Electricity Splash'''
 
 
'''Electricity Subsistence'''
 
 
</div></div>
 
<br />
 
 
====Defensive====
 
====Defensive====
 
Defensive modules improve your tower's ability to survive attacks.
 
Defensive modules improve your tower's ability to survive attacks.
Line 304: Line 35:
 
They can be improvements to health/health regeneration, or damage reduction, etc.
 
They can be improvements to health/health regeneration, or damage reduction, etc.
  
<div class="toccolours mw-collapsible mw-collapsed" style="width:100%; overflow:auto;">
 
<div style="font-weight:bold;line-height:1.6;">Defensive modules list</div>
 
<div class="mw-collapsible-content">
 
==Active==
 
 
'''Stone Foundation'''
 
 
'''Basic Regeneration'''
 
 
'''Basic Shield'''
 
 
'''Fire Block'''
 
 
'''Fire Resistance'''
 
 
'''Fire Shell'''
 
 
'''Fire Armor'''
 
 
'''Water Block'''
 
 
'''Water Resistence'''
 
 
'''Water Shell'''
 
 
'''Water Armor'''
 
 
'''Earth Block'''
 
 
'''Earth Resistance'''
 
 
'''Earth Shell'''
 
 
'''Earth Armor'''
 
 
'''Air Block'''
 
 
'''Air Resistance'''
 
 
'''Air Shell'''
 
 
'''Air Armor'''
 
 
'''Nature Block'''
 
 
'''Nature Resistance'''
 
 
'''Nature Shell'''
 
 
'''Nature Armor'''
 
 
'''Light Block'''
 
 
'''Light Resistance'''
 
 
'''Light Shell'''
 
 
'''Light Armor'''
 
 
'''Darkness Block'''
 
 
'''Darkness Resistance'''
 
 
'''Darkness Shell'''
 
 
'''Darkness Armor'''
 
 
'''Electricity Block'''
 
 
'''Electricity Resistance'''
 
 
'''Electricity Shell'''
 
 
'''Electricity Armor'''
 
 
'''Granite Foundation'''
 
 
'''Elemental Resistance'''
 
 
'''Adaptive Regeneration'''
 
 
'''Shield Recharger'''
 
 
'''Shield Amplifier'''
 
 
'''Reflect'''
 
 
'''Frost Aura'''
 
 
'''Shield of Frost'''
 
 
'''Shield of Darkness'''
 
 
'''Shield of Fire'''
 
 
'''Shield of Air'''
 
 
'''Shield of Nature'''
 
 
'''Unholy Aura'''
 
 
'''Dryness Aura'''
 
 
'''Daigoparry'''
 
 
'''Bulletproof'''
 
 
'''Boss Shield'''
 
 
'''Stab Prevention'''
 
 
'''HeartStopper Aura'''
 
 
'''Death Aura'''
 
 
'''Fiery Aura'''
 
 
'''Simple Evasion'''
 
 
'''Defiance'''
 
 
'''Overcharge'''
 
 
'''Shelter'''
 
 
'''Transformator'''
 
 
'''Gravel'''
 
 
'''Metal Plating'''
 
 
'''Strike Back'''
 
 
'''Steel Foundation'''
 
 
'''Forest Gift'''
 
 
'''Diamond Foundation'''
 
 
'''Magma Foundation'''
 
 
'''Advanced Shield'''
 
 
'''Quantum Defense'''
 
 
'''Power Conversion'''
 
 
'''Phasing'''
 
 
'''Quantum Fading'''
 
 
'''Infinity Reflect'''
 
 
'''Fire Barrier'''
 
 
'''Fire Protection'''
 
 
'''Water Barrier'''
 
 
'''Water Protection'''
 
 
'''Earth Barrier'''
 
 
'''Earth Protection'''
 
 
'''Air Barrier'''
 
 
'''Air Protection'''
 
 
'''Nature Barrier'''
 
 
'''Nature Protection'''
 
 
'''Light Barrier'''
 
 
'''Light Protection'''
 
 
'''Darkness Barrier'''
 
 
'''Darkness Protection'''
 
 
'''Electricity Barrier'''
 
 
'''Electricity Protection'''
 
 
'''Fire Exchange'''
 
 
'''Water Exchange'''
 
 
'''Earth Exchange'''
 
 
'''Air Exchange'''
 
 
'''Nature Exchange'''
 
 
'''Electricity Exchange'''
 
 
'''Light Exchange'''
 
 
'''Darkness Exchange'''
 
 
'''Neutral Exchange'''
 
 
'''Universal Exchange'''
 
 
</div></div>
 
<br />
 
 
====Utility====
 
====Utility====
 
Utility modules do not directly improve offense or defense, but instead have other effects.
 
Utility modules do not directly improve offense or defense, but instead have other effects.
  
 
They can do things like supply energy for skills, or generate resources for example.
 
They can do things like supply energy for skills, or generate resources for example.
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:100%; overflow:auto;"><div style="font-weight:bold;line-height:1.6;">Utility modules list</div>
 
<div class="mw-collapsible-content">
 
==Active==
 
 
'''Recharge'''
 
 
==Passive==
 
 
'''Energy'''
 
 
'''Energy Regeneration'''
 
 
'''Wave Resources'''
 
 
'''Offensive Pack'''
 
 
'''Defensive Pack'''
 
 
''Transmute'''
 
 
'''Pressurize'''
 
 
'''Condense'''
 
 
'''Xp Bonus'''
 
 
'''Energy Recycling'''
 
 
'''Moon Energy'''
 
 
'''Sun Energy'''
 
 
</div></div>
 
 
  
 
====Ultimate====
 
====Ultimate====
Ultimate modules provide special bonuses.  
+
Ultimate modules provide special bonuses.
 
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:100%; overflow:auto;"><div style="font-weight:bold;line-height:1.6;">Ultimate modules list</div>
 
<div class="mw-collapsible-content">
 
==Active==
 
 
 
'''Super Tower'''
 
 
 
'''Super Tower 2'''
 
 
 
'''Super Tower 3'''
 
 
 
'''Snap of Destiny'''
 
 
 
==Passive==
 
 
 
'''Focused Multishot'''
 
 
 
'''Division Shield'''
 
 
 
'''Neutral Amplifier'''
 
 
 
'''Bulwark'''
 
 
 
'''Growth'''
 
 
 
'''Unfolding'''
 
 
 
'''Photosynthesis'''
 
 
 
'''Stoneskin'''
 
 
 
'''Universal Shield'''
 
 
 
'''Conductor'''
 
 
 
'''Lucky Shot'''
 
 
 
'''Serious Missile'''
 
 
 
'''Gravitational Impact'''
 
 
 
'''Infinity Range'''
 
 
 
'''Eternal Wall'''
 
 
 
'''Dice of Fate'''
 
 
 
</div></div>
 
 
 
  
 
==Upgrading Modules==
 
==Upgrading Modules==
Line 615: Line 55:
 
Percentage based modules usually cap at tier 5, additive modules are usually infinite.
 
Percentage based modules usually cap at tier 5, additive modules are usually infinite.
  
<br />
+
==List of Modules==
<br />
+
 
==Hidden modules==
+
There are currently '''284''' modules available to unlock.
{| class="wikitable"
+
 
|+
+
{| class='wikitable sortable'
!Module
+
!Type!!Name!!Active!!Unlock Location!!Unlock Condition
!How to get it?
+
|-
!What do it do?
+
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Basic Attack'''||||N/A||Unlocked from start
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Basic Speed'''||||N/A||Unlocked from start
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Stone Foundation'''||||N/A||Unlocked from start
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Basic Regeneration'''||||N/A||Unlocked from start
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Basic Bounce'''||||R01: [[Forest]]||Wave 10
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Multishot'''||||R01: [[Forest]]||Wave 30
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature's Touch'''||||R01: [[Forest]]||Wave 40
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Burst'''||||R01: [[Forest]]||Wave 60
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Attack'''||||R01: [[Forest]]||Wave 70
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Attack'''||||R01: [[Forest]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Attack'''||||R01: [[Forest]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Burst'''||||R01: [[Forest]]||Random 2%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Burst'''||||R01: [[Forest]]||Random 2%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Elemental Resistance'''||||R01: [[Forest]]||Wave 20
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Resistance'''||||R01: [[Forest]]||Wave 100
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Resistance'''||||R01: [[Forest]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Resistance'''||||R01: [[Forest]]||Random 5%
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Wave Resources'''||||R01: [[Forest]]||Wave 50
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Attack'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Burst'''||||R02: [[Desert]]||Random 2%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Attack'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Burst'''||||R02: [[Desert]]||Random 2%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Attack'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Burst'''||||R02: [[Desert]]||Random 2%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Simple Heal'''||Yes||R02: [[Desert]]||Wave 1
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Granite Foundation'''||||R02: [[Desert]]||Wave 10
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Resistance'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Resistance'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Resistance'''||||R02: [[Desert]]||Random 5%
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Energy'''||||R02: [[Desert]]||Wave 1
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Energy Regeneration'''||||R02: [[Desert]]||Wave 1
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Attack'''||||R03: [[Winter]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Burst'''||||R03: [[Winter]]||Random 2%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Attack'''||||R03: [[Winter]]||Random 5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Burst'''||||R03: [[Winter]]||Random 2%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Splash'''||||R03: [[Winter]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Bash'''||||R03: [[Winter]]||Random 0.14%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Resistance'''||||R03: [[Winter]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Resistance'''||||R03: [[Winter]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Basic Shield'''||||R03: [[Winter]]||Wave ?
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Boss shield'''||||R03: [[Winter]]||Random
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Moon Energy'''||||R03: [[Winter]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Soul Harvesting'''||||R04: [[Underground]]||Random 0.1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Armor'''||||R04: [[Underground]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Armor'''||||R04: [[Underground]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Armor'''||||R04: [[Underground]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Armor'''||||R04: [[Underground]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shelter'''||||R04: [[Underground]]||Random 1%
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Transmute'''||||R04: [[Underground]]||Random 0.5%
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Offensive Pack'''||||R04: [[Underground]]||Random
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Defensive Pack'''||||R04: [[Underground]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Firestorm'''||Yes||R05: [[Volcano]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Burning Attack'''||||R05: [[Volcano]]||Random 0.1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Armor'''||||R05: [[Volcano]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Armor'''||||R05: [[Volcano]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Armor'''||||R05: [[Volcano]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Armor'''||||R05: [[Volcano]]||Random 5%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Magma Foundation'''||||R05: [[Volcano]]||Wave 100?
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Divine Blessing'''||||R06: [[High Mountain]]||Random 0.15%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Splash'''||||R06: [[High Mountain]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Splash'''||||R06: [[High Mountain]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Splash'''||||R06: [[High Mountain]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Splash'''||||R06: [[High Mountain]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Shell'''||||R06: [[High Mountain]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Barrier'''||||R06: [[High Mountain]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Bulletproof'''||||R06: [[High Mountain]]||Random 0.9%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield Recharger'''||||R06: [[High Mountain]]||Random 0.5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Lifeleech'''||Yes||R07: [[Jungle]]||Random 15%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Splash'''||||R07: [[Jungle]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Splash'''||||R07: [[Jungle]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Splash'''||||R07: [[Jungle]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Splash'''||||R07: [[Jungle]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Shell'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Shell'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Shell'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Barrier'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Barrier'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Barrier'''||||R07: [[Jungle]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Sparks'''||||R08: [[Metallic Ruins]]||Random 0.12%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Shell'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Shell'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Shell'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Barrier'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Barrier'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Barrier'''||||R08: [[Metallic Ruins]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Diamond Foundation'''||||R08: [[Metallic Ruins]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Execution'''||||R09: [[Beach]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Rapidfire'''||||R09: [[Beach]]||Random 0.6%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Advanced Splash'''||||R09: [[Beach]]||Random 0.14%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Super Multishot'''||Yes||R09: [[Beach]]||Random 0.8%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Barrier'''||||R09: [[Beach]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Exchange'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Sun Energy'''||||R09: [[Beach]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Ice Shards'''||||R10: [[Ocean]]||Random 0.5%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Impetus'''||||R10: [[Ocean]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Shell'''||||R10: [[Ocean]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Frost Aura'''||||R10: [[Ocean]]||Random 0.08%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Neutral Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Boost'''||||R11: [[Neutral]]||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Neutral Exchange'''||||R11: [[Neutral]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Universal Exchange'''||||R11: [[Neutral]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Crit'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Crit'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Crit'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Crit'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Subsistence'''||||R12: [[Dark Realm]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Crit'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Crit'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Crit'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Crit'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Protection'''||||R13: [[Heaven]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Air Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Darkness Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Block'''||||R14: [[Universe]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Neutral Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Focus'''||Yes||R15: [[Chaos]]||Random
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Super Tower'''||Yes||R15: [[Chaos]]||Wave 100
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Taste'''||||[[Experiment: Fire]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Breath'''||||[[Experiment: Fire]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Combustion'''||||[[Experiment: Fire]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield of Fire'''||||[[Experiment: Fire]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Incineration'''||||[[Experiment: Fire]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Taste'''||||[[Experiment: Water]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Frost Nova'''||Yes||[[Experiment: Water]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield of Frost'''||||[[Experiment: Water]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Shatter'''||||[[Experiment: Water]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Taste'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Adaptive Regeneration'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield of Nature'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Violent Seeds'''||Yes||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Rejuvenate'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Gaia's path'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature's wrath'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Daybloom'''||||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Gigantic vines'''||Yes||[[Experiment: Nature]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Taste'''||||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Steel Foundation'''||||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Gravel'''||||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Titanium Hull'''||Yes||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Avalanche'''||||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earthquake'''||Yes||[[Experiment: Earth]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Taste'''||||[[Experiment: Electricity]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Lightning'''||Yes||[[Experiment: Electricity]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Overcharge'''||||[[Experiment: Electricity]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Transformator'''||||[[Experiment: Electricity]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shock ward'''||Yes||[[Experiment: Electricity]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Taste'''||||[[Experiment: Darkness]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Heartstopper Aura'''||||[[Experiment: Darkness]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield of Darkness'''||||[[Experiment: Darkness]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Unholy Aura'''||||[[Experiment: Darkness]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Unholy Missile'''||||[[Experiment: Darkness]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Taste'''||||[[Experiment: Light]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Dispel'''||Yes||[[Experiment: Light]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Dryness Aura'''||||[[Experiment: Light]]||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Recharge'''||Yes||[[Experiment: Light]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Taste'''||||[[Experiment: Air]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield of Air'''||||[[Experiment: Air]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Slice'''||||[[Experiment: Air]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Simple Evasion'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Lifesteal'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Impetus'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Reflect'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Defiance'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Critical Strike'''||||[[Experiment: Neutral]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Attack'''||||[[Experiment: Universal]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Emergency Critical'''||||[[Experiment: Universal]]||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Universal Shield'''||||[[Experiment: Universal]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Temporal Barrier'''||Yes||[[Experiment: Universal]]||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Lucky Shot'''||||[[Experiment: Gems]]||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Phasing'''||||[[Experiment: Gems]]||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Division Shield'''||||[[Experiment: Exotic]]||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Death Wish'''||||[[Arcade]]: Shop||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Desperado'''||Yes||[[Arcade]]: Shop||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Strike Back'''||||[[Arcade]]: Shop||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Energy Recycling'''||||[[Arcade]]: Shop||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Redirect'''||Yes||[[Arcade]]: Reward||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Daigoparry'''||||[[Arcade]]: Secret||<spoiler>Enter the Konami code in the arcade menu</spoiler>
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Phoenix Bounce'''||||Challenge: 1||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Stab Prevention'''||||Challenge: 3||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Planned Strike'''||Yes||Challenge: 4||
 +
|-
 +
|[[File:Special Module.png|Special|center|30px]]||'''Universal'''||||Challenge: 5||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Forest Gift'''||||Challenge: 6||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Metal Plating'''||||Artifact: Metal Plating||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Bomb'''||Yes||Artifact: Incendiary Device||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Dice of fate'''||||Artifact: Dice of Fate||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Bulwark'''||||Era Experiment: Neutral||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Neutral Amplifier'''||||Era Experiment: Neutral||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Shield Amplifier'''||||Era Experiment: Neutral||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''XP Bonus'''||||Era Experiment: Neutral||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Pressurize'''||||Era Experiment: Neutral||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fiery Aura'''||||Era Experiment: Fire||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Solar Strike'''||||Era Experiment: Fire||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Ice breath'''||||Era Experiment: Water||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Frost Splash'''||||Era Experiment: Water||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Tideshift'''||Yes||Era Experiment: Water||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Stoneskin'''||||Era Experiment: Earth||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Advanced Shield'''||||Era Experiment: Earth||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Shockwave'''||Yes||Era Experiment: Earth||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Growth'''||||Era Experiment: Nature||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Photosynthesis'''||||Era Experiment: Nature||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Stream of Life'''||Yes||Era Experiment: Nature||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Conductor'''||||Era Experiment: Electricity||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Relay'''||||Era Experiment: Electricity||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Hurricane'''||Yes||Era Experiment: Air||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Dark Sacrifice'''||Yes||Era Experiment: Darkness||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Immortality Shield'''||Yes||Era Experiment: Light||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Refresh'''||Yes||Era Experiment: Light||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Gravitational Impact'''||||Era Experiment: Universal||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Unfolding'''||||Era Experiment: Universal||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Focused Multishot'''||||Era Experiment: Universal||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Super Tower 2'''||Yes||Era Experiment: Universal||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Super Tower 3'''||Yes||Infinity Grid||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Power Conversion'''||||Infinity Grid||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Quantum Fading'''||||Infinity Grid||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Eternal Wall'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Void Synergy'''||||Infinity Grid||
 +
|-
 +
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Infinity Range'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Infinity Burst'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Infinity Splash'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Infinity Critical'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Quantum Speed'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Storm Synergy'''||||Infinity Grid||
 +
|-
 +
|[[File:Special Module.png|Special|center|30px]]||'''Infinity Shield'''||||Infinity Grid||
 +
|-
 +
|[[File:Special Module.png|Special|center|30px]]||'''Infinity Foundation'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Infinity Attack'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Gaia Synergy'''||||Infinity Grid||
 +
|-
 +
|[[File:Utility Module.png|Utility|center|30px]]||'''Condense'''||||Infinity Grid||
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Death Aura'''||||Infinity Grid||
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Sun Synergy'''||||Infinity Grid||
 
|-
 
|-
|Daigoparry
+
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Infinity Impetus'''||||Infinity Grid||
|Do the konami code in the arcade menu
 
|Parry the next 15 hit that would kill you, 1.99s cooldown at maxed tier V
 
 
|-
 
|-
|
+
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Universal Infinity'''||||Infinity Grid||
|
 
|
 
 
|-
 
|-
|
+
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Serious Missile'''||||Infinity Grid||
|
 
|
 
 
|-
 
|-
|
+
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Quantum Defense'''||||Infinity Grid||
|
 
|
 
 
|-
 
|-
|
+
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Infinity Reflect'''||||Infinity Grid||
|
 
|
 
 
|-
 
|-
|
+
|[[File:Ultimate Module.png|Ultimate|center|30px]]||'''Snap of Destiny'''||Yes||Infinity Grid||
|
 
|
 
 
|}
 
|}
  
 
==Trivia==
 
==Trivia==
1) There is "nature's touch" but there isn't any other element (ex : Flame's touch)
+
# There is "nature's touch" but there isn't any other element (ex : Flame's touch)
  
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}

Revision as of 04:17, 21 February 2021

borderless Modules function as interchangeable upgrades to your tower. You cannot make a perfect tower without these.

You can upgrade modules temporarily with experience or gems, or go to the workshop to permanently upgrade your modules and switch them out.

It is important to experiment with different module loadouts, there will be 800 modules in the game so the amount of possible builds is massive. (7.7e+1976)

Types of Modules

There are various kinds of modules to find.

Active vs Passive

Modules will be either active or passive.

Active

Active modules require manual activation.

Some need to be aimed, while others activate immediately on use.

Passive

Passive modules can be improvements to the core stats of your tower.

They can also activate automatically upon meeting their conditions.

Offensive, Defensive, Utility & Ultimate

A module is either offensive, defensive, utility, or ultimate.

Offensive

Offensive increase the damage of your tower in some way.

This can be by boosting the damage of your bullets, doing a unique attack upon activation, or meeting the modules conditions.

Defensive

Defensive modules improve your tower's ability to survive attacks.

They can be improvements to health/health regeneration, or damage reduction, etc.

Utility

Utility modules do not directly improve offense or defense, but instead have other effects.

They can do things like supply energy for skills, or generate resources for example.

Ultimate

Ultimate modules provide special bonuses.

Upgrading Modules

Modules can be upgraded in the main game with experience or gems, or permanently upgraded inside the workshop.

Upgrading modules will increase their effects or their chance to activate.

Tiers

You can unlock additional tiers of modules by prestiging inside the headquarters.

Increasing the tier of a module will reset it's level to 0, but will raise it's max level by 100.

Percentage based modules usually cap at tier 5, additive modules are usually infinite.

List of Modules

There are currently 284 modules available to unlock.

Type Name Active Unlock Location Unlock Condition
Offensive
Basic Attack N/A Unlocked from start
Offensive
Basic Speed N/A Unlocked from start
Defensive
Stone Foundation N/A Unlocked from start
Defensive
Basic Regeneration N/A Unlocked from start
Offensive
Basic Bounce R01: Forest Wave 10
Offensive
Multishot R01: Forest Wave 30
Offensive
Nature's Touch R01: Forest Wave 40
Offensive
Nature Burst R01: Forest Wave 60
Offensive
Earth Attack R01: Forest Wave 70
Offensive
Fire Attack R01: Forest Random 5%
Offensive
Nature Attack R01: Forest Random 5%
Offensive
Fire Burst R01: Forest Random 2%
Offensive
Earth Burst R01: Forest Random 2%
Defensive
Elemental Resistance R01: Forest Wave 20
Defensive
Fire Resistance R01: Forest Wave 100
Defensive
Earth Resistance R01: Forest Random 5%
Defensive
Nature Resistance R01: Forest Random 5%
Utility
Wave Resources R01: Forest Wave 50
Offensive
Light Attack R02: Desert Random 5%
Offensive
Light Burst R02: Desert Random 2%
Offensive
Air Attack R02: Desert Random 5%
Offensive
Air Burst R02: Desert Random 2%
Offensive
Electricity Attack R02: Desert Random 5%
Offensive
Electricity Burst R02: Desert Random 2%
Defensive
Simple Heal Yes R02: Desert Wave 1
Defensive
Granite Foundation R02: Desert Wave 10
Defensive
Light Resistance R02: Desert Random 5%
Defensive
Air Resistance R02: Desert Random 5%
Defensive
Electricity Resistance R02: Desert Random 5%
Utility
Energy R02: Desert Wave 1
Utility
Energy Regeneration R02: Desert Wave 1
Offensive
Darkness Attack R03: Winter Random 5%
Offensive
Darkness Burst R03: Winter Random 2%
Offensive
Water Attack R03: Winter Random 5%
Offensive
Water Burst R03: Winter Random 2%
Offensive
Splash R03: Winter Random 1%
Offensive
Bash R03: Winter Random 0.14%
Defensive
Darkness Resistance R03: Winter Random 5%
Defensive
Water Resistance R03: Winter Random 5%
Defensive
Basic Shield R03: Winter Wave ?
Defensive
Boss shield R03: Winter Random
Utility
Moon Energy R03: Winter Random
Offensive
Soul Harvesting R04: Underground Random 0.1%
Defensive
Darkness Armor R04: Underground Random 5%
Defensive
Air Armor R04: Underground Random 5%
Defensive
Earth Armor R04: Underground Random 5%
Defensive
Nature Armor R04: Underground Random 5%
Defensive
Shelter R04: Underground Random 1%
Utility
Transmute R04: Underground Random 0.5%
Utility
Offensive Pack R04: Underground Random
Utility
Defensive Pack R04: Underground Random
Offensive
Firestorm Yes R05: Volcano Random 1%
Offensive
Burning Attack R05: Volcano Random 0.1%
Defensive
Light Armor R05: Volcano Random 5%
Defensive
Fire Armor R05: Volcano Random 5%
Defensive
Water Armor R05: Volcano Random 5%
Defensive
Electricity Armor R05: Volcano Random 5%
Defensive
Magma Foundation R05: Volcano Wave 100?
Offensive
Divine Blessing R06: High Mountain Random 0.15%
Offensive
Light Splash R06: High Mountain Random
Offensive
Fire Splash R06: High Mountain Random
Offensive
Electricity Splash R06: High Mountain Random
Offensive
Air Splash R06: High Mountain Random
Defensive
Air Shell R06: High Mountain Random 1%
Defensive
Air Barrier R06: High Mountain Random 1%
Defensive
Bulletproof R06: High Mountain Random 0.9%
Defensive
Shield Recharger R06: High Mountain Random 0.5%
Offensive
Lifeleech Yes R07: Jungle Random 15%
Offensive
Earth Splash R07: Jungle Random
Offensive
Water Splash R07: Jungle Random
Offensive
Nature Splash R07: Jungle Random
Offensive
Darkness Splash R07: Jungle Random
Defensive
Nature Shell R07: Jungle Random 1%
Defensive
Earth Shell R07: Jungle Random 1%
Defensive
Water Shell R07: Jungle Random 1%
Defensive
Nature Barrier R07: Jungle Random 1%
Defensive
Earth Barrier R07: Jungle Random 1%
Defensive
Water Barrier R07: Jungle Random 1%
Offensive
Sparks R08: Metallic Ruins Random 0.12%
Defensive
Fire Shell R08: Metallic Ruins Random 1%
Defensive
Electricity Shell R08: Metallic Ruins Random 1%
Defensive
Light Shell R08: Metallic Ruins Random 1%
Defensive
Fire Barrier R08: Metallic Ruins Random 1%
Defensive
Electricity Barrier R08: Metallic Ruins Random 1%
Defensive
Light Barrier R08: Metallic Ruins Random 1%
Defensive
Diamond Foundation R08: Metallic Ruins Random
Offensive
Execution R09: Beach Random 1%
Offensive
Rapidfire R09: Beach Random 0.6%
Offensive
Advanced Splash R09: Beach Random 0.14%
Offensive
Super Multishot Yes R09: Beach Random 0.8%
Defensive
Darkness Barrier R09: Beach Random 1%
Defensive
Air Exchange R09: Beach Random
Defensive
Fire Exchange R09: Beach Random
Defensive
Water Exchange R09: Beach Random
Defensive
Earth Exchange R09: Beach Random
Defensive
Nature Exchange R09: Beach Random
Defensive
Electricity Exchange R09: Beach Random
Defensive
Light Exchange R09: Beach Random
Defensive
Darkness Exchange R09: Beach Random
Utility
Sun Energy R09: Beach Random
Offensive
Ice Shards R10: Ocean Random 0.5%
Offensive
Fire Impetus R10: Ocean Random
Offensive
Water Impetus R10: Ocean Random
Offensive
Earth Impetus R10: Ocean Random
Offensive
Air Impetus R10: Ocean Random
Offensive
Nature Impetus R10: Ocean Random
Offensive
Electricity Impetus R10: Ocean Random
Offensive
Light Impetus R10: Ocean Random
Offensive
Darkness Impetus R10: Ocean Random
Defensive
Darkness Shell R10: Ocean Random 1%
Defensive
Frost Aura R10: Ocean Random 0.08%
Offensive
Neutral Boost R11: Neutral Random 1%
Offensive
Fire Boost R11: Neutral Random 1%
Offensive
Water Boost R11: Neutral Random 1%
Offensive
Earth Boost R11: Neutral Random 1%
Offensive
Air Boost R11: Neutral Random 1%
Offensive
Electricity Boost R11: Neutral Random 1%
Offensive
Nature Boost R11: Neutral Random 1%
Offensive
Light Boost R11: Neutral Random 1%
Offensive
Darkness Boost R11: Neutral Random 1%
Offensive
Universal Boost R11: Neutral Random 1%
Defensive
Neutral Exchange R11: Neutral Random
Defensive
Universal Exchange R11: Neutral Random
Offensive
Darkness Crit R12: Dark Realm Random
Offensive
Fire Crit R12: Dark Realm Random
Offensive
Earth Crit R12: Dark Realm Random
Offensive
Water Crit R12: Dark Realm Random
Offensive
Fire Subsistence R12: Dark Realm Random
Offensive
Water Subsistence R12: Dark Realm Random
Offensive
Earth Subsistence R12: Dark Realm Random
Offensive
Air Subsistence R12: Dark Realm Random
Offensive
Nature Subsistence R12: Dark Realm Random
Offensive
Light Subsistence R12: Dark Realm Random
Offensive
Darkness Subsistence R12: Dark Realm Random
Offensive
Electricity Subsistence R12: Dark Realm Random
Offensive
Light Crit R13: Heaven Random
Offensive
Nature Crit R13: Heaven Random
Offensive
Air Crit R13: Heaven Random
Offensive
Electricity Crit R13: Heaven Random
Defensive
Fire Protection R13: Heaven Random
Defensive
Water Protection R13: Heaven Random
Defensive
Air Protection R13: Heaven Random
Defensive
Earth Protection R13: Heaven Random
Defensive
Nature Protection R13: Heaven Random
Defensive
Electricity Protection R13: Heaven Random
Defensive
Light Protection R13: Heaven Random
Defensive
Darkness Protection R13: Heaven Random
Defensive
Fire Block R14: Universe Random
Defensive
Water Block R14: Universe Random
Defensive
Air Block R14: Universe Random
Defensive
Electricity Block R14: Universe Random
Defensive
Darkness Block R14: Universe Random
Defensive
Earth Block R14: Universe Random
Defensive
Nature Block R14: Universe Random
Defensive
Light Block R14: Universe Random
Offensive
Neutral Focus Yes R15: Chaos Random
Offensive
Fire Focus Yes R15: Chaos Random
Offensive
Water Focus Yes R15: Chaos Random
Offensive
Earth Focus Yes R15: Chaos Random
Offensive
Nature Focus Yes R15: Chaos Random
Offensive
Air Focus Yes R15: Chaos Random
Offensive
Light Focus Yes R15: Chaos Random
Offensive
Darkness Focus Yes R15: Chaos Random
Offensive
Universal Focus Yes R15: Chaos Random
Offensive
Electricity Focus Yes R15: Chaos Random
Ultimate
Super Tower Yes R15: Chaos Wave 100
Offensive
Fire Taste Experiment: Fire
Offensive
Fire Breath Experiment: Fire
Offensive
Combustion Experiment: Fire
Defensive
Shield of Fire Experiment: Fire
Offensive
Incineration Experiment: Fire
Offensive
Water Taste Experiment: Water
Defensive
Frost Nova Yes Experiment: Water
Defensive
Shield of Frost Experiment: Water
Offensive
Shatter Experiment: Water
Offensive
Nature Taste Experiment: Nature
Defensive
Adaptive Regeneration Experiment: Nature
Defensive
Shield of Nature Experiment: Nature
Offensive
Violent Seeds Yes Experiment: Nature
Ultimate
Rejuvenate Experiment: Nature
Offensive
Gaia's path Experiment: Nature
Offensive
Nature's wrath Experiment: Nature
Offensive
Daybloom Experiment: Nature
Offensive
Gigantic vines Yes Experiment: Nature
Offensive
Earth Taste Experiment: Earth
Defensive
Steel Foundation Experiment: Earth
Defensive
Gravel Experiment: Earth
Defensive
Titanium Hull Yes Experiment: Earth
Ultimate
Avalanche Experiment: Earth
Offensive
Earthquake Yes Experiment: Earth
Offensive
Electricity Taste Experiment: Electricity
Offensive
Lightning Yes Experiment: Electricity
Defensive
Overcharge Experiment: Electricity
Defensive
Transformator Experiment: Electricity
Defensive
Shock ward Yes Experiment: Electricity
Offensive
Darkness Taste Experiment: Darkness
Defensive
Heartstopper Aura Experiment: Darkness
Defensive
Shield of Darkness Experiment: Darkness
Defensive
Unholy Aura Experiment: Darkness
Offensive
Unholy Missile Experiment: Darkness
Offensive
Light Taste Experiment: Light
Defensive
Dispel Yes Experiment: Light
Defensive
Dryness Aura Experiment: Light
Utility
Recharge Yes Experiment: Light
Offensive
Air Taste Experiment: Air
Defensive
Shield of Air Experiment: Air
Offensive
Air Slice Experiment: Air
Defensive
Simple Evasion Experiment: Neutral
Offensive
Lifesteal Experiment: Neutral
Offensive
Impetus Experiment: Neutral
Defensive
Reflect Experiment: Neutral
Defensive
Defiance Experiment: Neutral
Offensive
Critical Strike Experiment: Neutral
Offensive
Universal Attack Experiment: Universal
Offensive
Emergency Critical Experiment: Universal
Ultimate
Universal Shield Experiment: Universal
Defensive
Temporal Barrier Yes Experiment: Universal
Ultimate
Lucky Shot Experiment: Gems
Defensive
Phasing Experiment: Gems
Ultimate
Division Shield Experiment: Exotic
Offensive
Death Wish Arcade: Shop
Offensive
Desperado Yes Arcade: Shop
Defensive
Strike Back Arcade: Shop
Utility
Energy Recycling Arcade: Shop
Offensive
Redirect Yes Arcade: Reward
Defensive
Daigoparry Arcade: Secret
Offensive
Phoenix Bounce Challenge: 1
Defensive
Stab Prevention Challenge: 3
Offensive
Planned Strike Yes Challenge: 4
Special
Universal Challenge: 5
Defensive
Forest Gift Challenge: 6
Defensive
Metal Plating Artifact: Metal Plating
Offensive
Fire Bomb Yes Artifact: Incendiary Device
Ultimate
Dice of fate Artifact: Dice of Fate
Ultimate
Bulwark Era Experiment: Neutral
Ultimate
Neutral Amplifier Era Experiment: Neutral
Defensive
Shield Amplifier Era Experiment: Neutral
Utility
XP Bonus Era Experiment: Neutral
Utility
Pressurize Era Experiment: Neutral
Defensive
Fiery Aura Era Experiment: Fire
Offensive
Solar Strike Era Experiment: Fire
Offensive
Ice breath Era Experiment: Water
Offensive
Frost Splash Era Experiment: Water
Defensive
Tideshift Yes Era Experiment: Water
Ultimate
Stoneskin Era Experiment: Earth
Defensive
Advanced Shield Era Experiment: Earth
Offensive
Shockwave Yes Era Experiment: Earth
Ultimate
Growth Era Experiment: Nature
Ultimate
Photosynthesis Era Experiment: Nature
Ultimate
Stream of Life Yes Era Experiment: Nature
Ultimate
Conductor Era Experiment: Electricity
Offensive
Relay Era Experiment: Electricity
Ultimate
Hurricane Yes Era Experiment: Air
Offensive
Dark Sacrifice Yes Era Experiment: Darkness
Ultimate
Immortality Shield Yes Era Experiment: Light
Utility
Refresh Yes Era Experiment: Light
Ultimate
Gravitational Impact Era Experiment: Universal
Ultimate
Unfolding Era Experiment: Universal
Ultimate
Focused Multishot Era Experiment: Universal
Ultimate
Super Tower 2 Yes Era Experiment: Universal
Ultimate
Super Tower 3 Yes Infinity Grid
Defensive
Power Conversion Infinity Grid
Defensive
Quantum Fading Infinity Grid
Ultimate
Eternal Wall Infinity Grid
Offensive
Void Synergy Infinity Grid
Ultimate
Infinity Range Infinity Grid
Offensive
Infinity Burst Infinity Grid
Offensive
Infinity Splash Infinity Grid
Offensive
Infinity Critical Infinity Grid
Offensive
Quantum Speed Infinity Grid
Offensive
Storm Synergy Infinity Grid
Special
Infinity Shield Infinity Grid
Special
Infinity Foundation Infinity Grid
Offensive
Infinity Attack Infinity Grid
Offensive
Gaia Synergy Infinity Grid
Utility
Condense Infinity Grid
Defensive
Death Aura Infinity Grid
Offensive
Sun Synergy Infinity Grid
Offensive
Infinity Impetus Infinity Grid
Offensive
Universal Infinity Infinity Grid
Ultimate
Serious Missile Infinity Grid
Defensive
Quantum Defense Infinity Grid
Defensive
Infinity Reflect Infinity Grid
Ultimate
Snap of Destiny Yes Infinity Grid

Trivia

  1. There is "nature's touch" but there isn't any other element (ex : Flame's touch)