Difference between revisions of "Military Tier"

From The Perfect Tower II
Jump to navigation Jump to search
Line 5: Line 5:
  
 
__NOTOC__
 
__NOTOC__
==Tier 1==
+
==Tier 1 - Water Bombs==
 
===Requirements===
 
===Requirements===
  
Line 13: Line 13:
 
===Rewards===
 
===Rewards===
  
*Max. module tier 2
+
*Max. module tier: 2
 
*[[Construction Firm]] T3
 
*[[Construction Firm]] T3
  
==Tier 2==
+
==Tier 2 - A Real Tank==
 
===Requirements===
 
===Requirements===
  
Line 24: Line 24:
 
===Rewards===
 
===Rewards===
  
*Max. module tier 3
+
*Max. module tier: 3
 
*Construction Firm T4
 
*Construction Firm T4
  
==Tier 3==
+
==Tier 3 - Flying Aircraft Carrier==
 
===Requirements===
 
===Requirements===
  
Line 40: Line 40:
 
*New software: CRITICAL_WAVEJUMP.ZIP
 
*New software: CRITICAL_WAVEJUMP.ZIP
  
==Tier 4==
+
==Tier 4 - Nuclear Weapons==
 
===Requirements===
 
===Requirements===
  
Line 52: Line 52:
 
*Boss 2
 
*Boss 2
  
==Tier 5==
+
==Tier 5 - Antimatter Explosives==
 
===Requirements===
 
===Requirements===
  
Line 63: Line 63:
 
*New software: WAVE_MOMENTUM.INF
 
*New software: WAVE_MOMENTUM.INF
  
==Tier 6==
+
==Tier 6 - Insituation==
 
===Requirements===
 
===Requirements===
  
Line 77: Line 77:
 
*New software: WAVE_STORM.JSLIB
 
*New software: WAVE_STORM.JSLIB
  
==Tier 7==
+
==Tier 7 - Independent Island==
 
===Requirements===
 
===Requirements===
  
Line 89: Line 89:
 
*Modules: T1(Maxed)
 
*Modules: T1(Maxed)
  
==Tier 8 (Era)==
+
==Tier 8 (Era) - Nation==
 
===Requirements===
 
===Requirements===
  
 
*150 modules unlocked
 
*150 modules unlocked
 
*Total module tier >= 825
 
*Total module tier >= 825
*Reach Era 1
+
*Reach Wave 100B
  
 
===Rewards===
 
===Rewards===
  
*[[Workshop#Era|Era Workshop]]
+
*[[Workshop#Era|Workshop(Era)]]
 
**Beginning of [[Era]]
 
**Beginning of [[Era]]
 
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY
 
*New software: NEW_BOUNDS.DATA, WAVE_MARATHON.PY

Revision as of 16:19, 20 March 2021

Difficulty icon.png Spoiler warning!
This article contains spoilers about game progression.

Military Tier is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum module tier, new buildings, software, bosses and other features.

Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.


Tier 1 - Water Bombs

Requirements

  • 10 modules maximized
  • 3 regions unlocked

Rewards

Tier 2 - A Real Tank

Requirements

  • 25 modules maximized
  • 5 regions unlocked

Rewards

  • Max. module tier: 3
  • Construction Firm T4

Tier 3 - Flying Aircraft Carrier

Requirements

  • 40 modules maximized
  • 7 regions unlocked

Rewards

  • Max. module tier: 4
  • Construction Firm T5
  • New software: CRITICAL_WAVEJUMP.ZIP

Tier 4 - Nuclear Weapons

Requirements

  • 60 modules maximized
  • 9 regions unlocked

Rewards

Tier 5 - Antimatter Explosives

Requirements

  • 100 modules maximized
  • 12 regions unlocked

Rewards

  • Max. module tier: Unrestricted
  • New software: WAVE_MOMENTUM.INF

Tier 6 - Insituation

Requirements

  • 120 modules unlocked
  • Total module tier >= 625
  • 15 regions unlocked
  • Boss 2 defeated

Rewards

Tier 7 - Independent Island

Requirements

  • 135 modules unlocked
  • Total module tier >= 750
  • Reach Wave 1M

Rewards

  • New software: WAVE_PERSISTENCE.DLL, WAVE_INSTABILITY.SYS, WAVE_VORTEX.LIB, WAVE_CATALYST.RAR, WAVE_ENDURANCE.BIN
  • Modules: T1(Maxed)

Tier 8 (Era) - Nation

Requirements

  • 150 modules unlocked
  • Total module tier >= 825
  • Reach Wave 100B

Rewards

Tier 9

Requirements

  • 175 modules unlocked
  • Total module tier >= 1075
  • Reach Era 5

Rewards

  • Workshop (bonus)
  • New software: WAVE_COMPRESSION.DLL, ERA_SURGE.EXE
  • Modules start at T2 maxed

Tier 10

Requirements

  • 200 modules unlocked
  • Total module tier >= 1250
  • Reach Era 1000

Rewards

  • Boss 4
  • New software: ERA_BURST.DEB

Tier 11

Requirements

  • 215 modules unlocked
  • Total module tier >= 1450
  • Reach Era 10M
  • Discovery made! (Disable neutral past era 1 million to receive the neutral infinity stone)

Rewards

  • Infinity Board
  • Modules start at T3 maxed
  • New software: ERA_SWIRL.ZIB2

Tier 12 (Infinity)

Requirements

  • 225 modules unlocked
  • Total module tier >= 1625
  • Reach Era 100B

Rewards

Tier 13

Requirements

  • 250 modules unlocked
  • Total module tier >= 1875
  • Reach Infinity in 3 regions

Rewards

  • Infinity stone upgrades
  • Modules start at T4 maxed

Tier 14

Requirements

  • 265 modules unlocked
  • Total module tier >= 2125
  • Reach Infinity in 10 regions

Rewards

  • New Infinity perks
  • New software: WAVE_FLOOR.DB, ERA_FLOOR.DB, ERA_HORIZON.DLL

Tier 15

Requirements

  • 400 modules unlocked
  • Total module tier >= 3000
  • Reach Infinity in 15 regions
  • Dr. Cubical's idea! (Unlock all Infinity Stones)

Rewards

  • Boss 5
  • Modules start at T5 maxed