Difference between revisions of "Metallic Ruins"

From The Perfect Tower II
Jump to navigation Jump to search
(Assign Regions category to page)
(Adds Town Assets, no images)
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 +
{{Infobox region
 +
|image=Metallic Ruins.png
 +
|lanes=7
 +
|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Air}} {{Element|Earth}} {{Element|Universal}}
 +
|easy=1.31e8
 +
|medium=2.39e8
 +
|hard=1.4e9
 +
|insane=2.37e10
 +
|nightmare=5.02e12
 +
|impossible=1.06e19
 +
}}
 +
'''Metallic Ruins''' is the eighth region in the game, unlocked after completing wave 100 on [[Jungle]].
 +
 +
Completing wave 100 in this region unlocks the [[Beach]] region.
 +
 +
==Environmental Effects==
 +
This area has no environmental effects.
 +
 +
==Modules==
 +
{{See also|Modules}}
 +
 +
{| class="wikitable sortable"
 +
!Type!!Name!!Unlock Condition
 +
|-
 +
|[[File:Offensive Module.png|Offensive|center|30px]]||'''Sparks'''||Random 0.12%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Shell'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Shell'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Shell'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Fire Barrier'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Electricity Barrier'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Light Barrier'''||Random 1%
 +
|-
 +
|[[File:Defensive Module.png|Defensive|center|30px]]||'''Diamond Foundation'''||Random 1%
 +
|}
 +
 +
==Town Assets==
 +
The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100:
 +
 +
:Gear
 +
:Claw
 +
:Smoking Pipe (Has Smoke Particles)
 
{{PerfectNavigation}}
 
{{PerfectNavigation}}
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 08:09, 19 September 2021

Metallic Ruins
Metallic Ruins
Lanes 7
Enemies
Neutral element Light element Electricity element Fire element Air element Earth element Universal element
Difficulties
Easy 131 M% (1.31e8%)
Medium 239 M% (2.39e8%)
Hard 1.4 B% (1.4e9%)
Insane 23.7 B% (2.37e10%)
Nightmare 5.02 T% (5.02e12%)
Impossible 10.6 Qi% (1.06e19%)

Metallic Ruins is the eighth region in the game, unlocked after completing wave 100 on Jungle.

Completing wave 100 in this region unlocks the Beach region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Sparks Random 0.12%
Defensive
Fire Shell Random 1%
Defensive
Electricity Shell Random 1%
Defensive
Light Shell Random 1%
Defensive
Fire Barrier Random 1%
Defensive
Electricity Barrier Random 1%
Defensive
Light Barrier Random 1%
Defensive
Diamond Foundation Random 1%

Town Assets

The following town assets are unlocked after completing wave 100:

Gear
Claw
Smoking Pipe (Has Smoke Particles)