Jungle

From The Perfect Tower II
Revision as of 20:24, 2 August 2021 by Cratorrex.rx (talk | contribs) (added infobox)
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Jungle
Jungle
Lanes 4
Enemies
Neutral element Light element Fire element Darkness element Nature element Air element Water element
Difficulties
Easy 38.1 M% (3.81e7%)
Medium 69.2 M% (6.92e7%)
Hard 399 M% (3.99e8%)
Insane 6.72 B% (6.72e9%)
Nightmare 1.53 T% (1.53e12%)
Impossible 4.79 Qi% (4.79e18%)

The Jungle is the seventh region in the game, unlocked after completing wave 100 on High Mountain.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Light enemies
  • Fire enemies
  • Darkness enemies
  • Nature enemies
  • Air enemies
  • Water enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Lifeleech Random 1.5%
Offensive
Earth Splash Random 0.9%
Offensive
Water Splash Random 0.9%
Offensive
Nature Splash Random 2%
Offensive
Darkness Splash Random 0.9%
Defensive
Nature Shell Random 1%
Defensive
Earth Shell Random 1%
Defensive
Water Shell Random 1%
Defensive
Nature Barrier Random 1%
Defensive
Earth Barrier Random 1%
Defensive
Water Barrier Random 1%

Town Assets

Unknown (edit)