Difference between revisions of "Jungle"
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Blueturbo47 (talk | contribs) (Town Assets, no images) |
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+ | {{Infobox region | ||
+ | | image = Jungle.png | ||
+ | | lanes = 4 | ||
+ | | enemies = {{Element|Neutral}} {{Element|Light}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} | ||
+ | | easy = 3.81e+07 | ||
+ | | medium = 6.92e+07 | ||
+ | | hard = 3.99e+08 | ||
+ | | insane = 6.72e+09 | ||
+ | | nightmare = 1.53e+12 | ||
+ | | impossible = 4.79e+18 | ||
+ | }} | ||
+ | The '''Jungle''' is the seventh region in the game, unlocked after completing wave 100 on [[High Mountain]]. | ||
+ | |||
+ | Completing wave 100 in this region unlocks the [[Metallic Ruins]] region. | ||
+ | |||
+ | ==Environmental Effects== | ||
+ | This area has no environmental effects. | ||
+ | |||
+ | ==Modules== | ||
+ | {{See also|Modules}} | ||
+ | |||
+ | {| class="wikitable sortable" | ||
+ | !Type!!Name!!Unlock Condition | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Lifeleech'''||Random 1.5% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Splash'''||Random 0.9% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Splash'''||Random 0.9% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Splash'''||Random 2% | ||
+ | |- | ||
+ | |[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Splash'''||Random 0.9% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Shell'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Shell'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Shell'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Nature Barrier'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Earth Barrier'''||Random 1% | ||
+ | |- | ||
+ | |[[File:Defensive Module.png|Defensive|center|30px]]||'''Water Barrier'''||Random 1% | ||
+ | |} | ||
+ | |||
+ | ==Town Assets== | ||
+ | The following [[Town#Town Assets|town assets]] are unlocked after completing wave 100: | ||
+ | |||
+ | :Jungle Tree | ||
+ | :Jungle Bush | ||
+ | :Jungle Tree Stump | ||
{{PerfectNavigation}} | {{PerfectNavigation}} | ||
[[Category:Regions]] | [[Category:Regions]] |
Revision as of 08:07, 19 September 2021
Jungle | |
---|---|
Lanes | 4 |
Enemies | |
Difficulties | |
Easy | 38.1 M% (3.81e7%) |
Medium | 69.2 M% (6.92e7%) |
Hard | 399 M% (3.99e8%) |
Insane | 6.72 B% (6.72e9%) |
Nightmare | 1.53 T% (1.53e12%) |
Impossible | 4.79 Qi% (4.79e18%) |
The Jungle is the seventh region in the game, unlocked after completing wave 100 on High Mountain.
Completing wave 100 in this region unlocks the Metallic Ruins region.
Environmental Effects
This area has no environmental effects.
Modules
- See also: Modules
Type | Name | Unlock Condition |
---|---|---|
Lifeleech | Random 1.5% | |
Earth Splash | Random 0.9% | |
Water Splash | Random 0.9% | |
Nature Splash | Random 2% | |
Darkness Splash | Random 0.9% | |
Nature Shell | Random 1% | |
Earth Shell | Random 1% | |
Water Shell | Random 1% | |
Nature Barrier | Random 1% | |
Earth Barrier | Random 1% | |
Water Barrier | Random 1% |
Town Assets
The following town assets are unlocked after completing wave 100:
- Jungle Tree
- Jungle Bush
- Jungle Tree Stump